Space Engineers

Space Engineers

SHART | Script Handling Activation of Remote Timers
Mostrando 1-5 de 5 aportaciones
Actualización: 19 ENE 2022 a las 16:50

Version 1.3.4
  • Fixed typo of "Itchy"

Actualización: 6 ENE 2022 a las 15:33

Version 1.3.3
  • Added subaddress functionality

Actualización: 17 JUN 2021 a las 10:36

Version 1.2.4
  • Added check for screen manager to ignore programmable blocks with no screens

Actualización: 31 MAR 2021 a las 19:48

Version 1.2.3
  • Attempted to force redraw when "rename" argument is run so that UID shown on screen is correct even if sprites fail to sync

Actualización: 30 MAR 2021 a las 15:57

Version 1.2.2
  • Initial release