Arma 3
Aaren's Blast Effects
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Update: 30 mei om 22:47

## What's Changed
* Adjust Tank CM effects lifetime values by @Aaren882 in https://github.com/Aaren882/Aarens-BlastEffects/pull/3


**Full Changelog**: https://github.com/Aaren882/Aarens-BlastEffects/compare/v1.1.0...v1.1.1

Update: 21 mei om 1:11

## What's Changed
* Added 20%, 30% & 40% Illumination for Tracers. by @oksmantv in https://github.com/Aaren882/Aarens-BlastEffects/pull/1
* Hemtt implementation by @Aaren882 in https://github.com/Aaren882/Aarens-BlastEffects/pull/2
* Some File Clean ups

## New Contributors
* @oksmantv made their first contribution in https://github.com/Aaren882/Aarens-BlastEffects/pull/1
* @Aaren882 made their first contribution in https://github.com/Aaren882/Aarens-BlastEffects/pull/2

**Full Changelog**: https://github.com/Aaren882/Aarens-BlastEffects/compare/v0.0.1...v1.1.0

Update: 21 aug 2024 om 23:55

Fix RHS MELB Tracer (should fix others along the way)

Update: 20 aug 2024 om 1:49

Fix Blast Effects and Chaffs/Flares

Update: 18 aug 2024 om 1:28

Fix Tracer Only also removes Chaff/Flare

Update: 16 jul 2024 om 23:14

Add Blastcore Tracers A3 - FoxFort Edit Compat

Update: 14 jul 2024 om 4:10

Hot Fix

Update: 14 jul 2024 om 4:03

Small optimization
New Auto-Compat System (May encounter incorrect illumination)
Add option to toggle 9mm or .45 illumination (Base on Vanilla Caliber setup)

Update: 4 feb 2024 om 1:00

Add Muzzle Fator as Optional checkbox (idk whether it's called that lol )
Add Cache for optimization

Update: 6 sep 2023 om 8:00

Hot Fix