Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Emik's Modules
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更新于:2021 年 7 月 26 日 上午 9:02

[1.5.11]

- Fixed Updog.
- Fixed Pointless Machines.
- Fixed TwitchPlays (maybe?)

更新于:2021 年 7 月 22 日 上午 8:59

[1.6.10]

- Fixed The Octadecayotton and Forget Any Color not starting up.
- Reincluded the coding manual challenge for Pointless Machines in the folder for archival purposes.

更新于:2021 年 7 月 14 日 下午 8:41

[1.5.9]

- Hotfix to The Octadecayotton. Debugger apparently leaked into the release build, which is what caused it to be always fast (speed 9) and 1 rotation.

更新于:2021 年 7 月 11 日 下午 1:35

[1.5.8]

- Added proper TP support for Pointless Machines.

更新于:2021 年 6 月 26 日 下午 12:28

[1.5.7]

- 1D Chess: Fixed visual bug where position isn't rendered until a move is attempted.

更新于:2021 年 6 月 24 日 上午 10:48

[1.5.6]

- 1D Chess: Turns out the crash was caused by accidentally activating all 1D Chess modules at the same time instead of forcing them into a queue. Now fixed!

更新于:2021 年 6 月 24 日 上午 2:26

[1.5.5]

- 1D Chess: Updated KeepCoding which fixes a crash caused by a NullReferenceException thrown in a different thread.

更新于:2021 年 6 月 17 日 上午 9:11

[1.5.4]

- Fixed Pointless Machines not grabbing AudioScript.

更新于:2021 年 6 月 11 日 下午 5:37

[1.5.3]

- Pointless Machines: Added new indicator for submitting a direction.

更新于:2021 年 6 月 10 日 下午 1:57

[1.5.2]

- Pointless Machines: Fixed autosolver.
- The Octadecayotton: Not having Slowness in the modsetting will now set it to the default value.