XCOM 2
[WOTC] Iridar's Five Tier Weapon Overhaul - Vanilla Balance
Ergebnisse 1–10 von 13
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Update: 30. Mrz. 2023 um 21:43

Fixed pistols, autopistols and sawedoffs not getting their intended environmental damage.

Update: 19. Aug. 2022 um 10:21

Another fix to make SMGs appear only if the SMG mod is present.

Update: 18. Aug. 2022 um 13:26

Fixed bug where purchasing a weapon squad upgrade would create duplicates of any instances of that weapon in HQ inventory that had weapon upgrades installed.

Fixed bug where some SMG weapons and schematics were available for purchase even without the SMG mod installed.

Update: 4. Mrz. 2022 um 2:21

Fixed broken images for MG and BM SPARK Heavy Cannons' schematics.

Update: 13. Dez. 2021 um 14:38

Added missing mod tags.

Update: 13. Dez. 2021 um 14:37

Integrated Laser and Coil versions of Claus' Hunter Rifles.

Update: 3. Mai 2021 um 5:45

Compatibility patch for RPG Overhaul: Sniper Rifles will now have Squadsight.

Update: 6. Mrz. 2021 um 22:05

Removed unnecessary config for T1_Schematics.

Update: 5. Mrz. 2021 um 10:29

Fixed incorrect range accuracy config for Bullpups. Thanks to Chris the Thin Mint for the report.

Update: 27. Feb. 2021 um 8:37

Added single buildable toggle to config.