XCOM 2
[WOTC] Iridar's Five Tier Weapon Overhaul - Vanilla Balance
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Update: Mar 30, 2023 @ 9:43pm

Fixed pistols, autopistols and sawedoffs not getting their intended environmental damage.

Update: Aug 19, 2022 @ 10:21am

Another fix to make SMGs appear only if the SMG mod is present.

Update: Aug 18, 2022 @ 1:26pm

Fixed bug where purchasing a weapon squad upgrade would create duplicates of any instances of that weapon in HQ inventory that had weapon upgrades installed.

Fixed bug where some SMG weapons and schematics were available for purchase even without the SMG mod installed.

Update: Mar 4, 2022 @ 2:21am

Fixed broken images for MG and BM SPARK Heavy Cannons' schematics.

Update: Dec 13, 2021 @ 2:38pm

Added missing mod tags.

Update: Dec 13, 2021 @ 2:37pm

Integrated Laser and Coil versions of Claus' Hunter Rifles.

Update: May 3, 2021 @ 5:45am

Compatibility patch for RPG Overhaul: Sniper Rifles will now have Squadsight.

Update: Mar 6, 2021 @ 10:05pm

Removed unnecessary config for T1_Schematics.

Update: Mar 5, 2021 @ 10:29am

Fixed incorrect range accuracy config for Bullpups. Thanks to Chris the Thin Mint for the report.

Update: Feb 27, 2021 @ 8:37am

Added single buildable toggle to config.