The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Da Rules - A Sandbox Menu Thingy [Rep/Rep+/AB+]
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Update: May 15, 2021 @ 7:53pm

-Fixed a bug that mad eit so not all the sfx and music tracks would appear on their menus....kind of a pain to scroll through 812 sfx tho, need to add a search eventually.

Update: May 15, 2021 @ 6:59pm

-.Fixed an issue with addcharm in rep

Update: May 15, 2021 @ 1:21pm

- Rep bugs with tears and tearflags, some remain, will wait for an api update to fix them.
- Reimplemented some rep tears myself for when you spawn them...they are kind of wonky but they are better than nothing (sinc ethye dont work in the api)
-Fixed an error while opening doors

Update: May 14, 2021 @ 10:52pm

-fixed a bug on ab+ due to rep changes

Update: May 14, 2021 @ 8:10pm

-Added a version number at the top left of the menu so those that have the console dissabled can check it.
- Fixed another batch of rep-related bugs (some still remain but I gotta sleep, will fix them tomorrow,REPORT STUFF)

Update: May 14, 2021 @ 5:39pm

-Fixed some repentance errors. Saving is still fucked in the api tho, so your rules probably wont load.

Update: May 13, 2021 @ 10:08am

- More preparations for rep (added proper versioning, woops)

Update: May 13, 2021 @ 10:08am

- More preparations for rep

Update: May 11, 2021 @ 8:48pm

-Adjusted some stuff to fit some info Kil mentioned about the api changes(turns out the broken rep api wasnt fully representative of what we were going to get)
-Removed references to apioverride since I wont be needing it for compat, it seems.

Update: May 10, 2021 @ 7:32am

- Added Repentance entities and some api adjustments in preparation for repentance.
- Changed the way Labels behave on projectile/familiar tear rules, should be more intuitive now.
- Added a way to prevent that bug where the tear selector fucked up (I think it's dead rn)
-Fixed a bug with the spawner where if you closed it in grid mode, the game will stay in grid mode until you open it again to turn it off.
- Fixed another quintillion bugs (dont even remember at this point, hope I dont introduce many new ones!)