Garry's Mod

Garry's Mod

Horde : 生存游戏模式
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更新于:2023 年 4 月 7 日 下午 6:21

Major Update 1.2.0

-- Objective Mode Support
- Horde now has objective mode entities. See the FGD for more info.
- Holdout: Players have to hold an area for a certain amount of time.
- Payload: Players have to deliver items to certain areas.
- Escape: Only triggered on the last wave. A player needs to escape to win the round.
- Example holdout/escape map: hr_aversion. I will probably make more given time.

-- Spell System Rework:
- Horde has its own unique spell system that supports adding custom spells through lua.
- horde_spell_weapon_base: a weapon base I created for spell weapons. If you want to make spell weapons, use this as base.
- Spell Forge: Artificer/Necromancer/Warlock now have access to the Spell Forge.

-- Class Rework:
- Artificer/Necromancer/Warlock have been reworked.

-- Item Changes:
- Shotgun Turret, Sniper Turret, Laser Turret (Engineer)
- Watchtower Interceptor, Watchtower Guardian, Watchtower Beacon (Warden)
- Chainsaw (rework), Jotuun, Zweihander (Berserker)
- M200 Intervention (reworked, Ghost)
- RPD (Heavy)
- Crowbar, Stunstick (reworked into ArcCW base)
- Apollo (Cremator)
- OSPIR (Assault)
- Medic-specific weapons reworked. They now show locked on targets for healing.
- Double Barrel: Added fire mode that allows you to perform double shot.
- Throwing Knives -> Kunai (Reworked)
- Gluon gun buff
- Fixed 3rd person views for most weapons
- M16M203 buffed
- FNFAL/G3 balance
- Inferno Blade: Now deals Slashing + Fire damage when activated, thus allowing melee perks to activate

-- New Scoreboard by Crash

-- Perk Changes:
- Entropy Shield: increased cooldown
- Foresight: increased cooldown
- Several bug fixes by 1337Ghost

Note: Objective mode is fairly new, so I am expecting bugs here and there. If you find any please put them in #debugging section.

更新于:2023 年 3 月 5 日 上午 8:51

更新于:2023 年 3 月 4 日 下午 10:28