Garry's Mod

Garry's Mod

Horde : Wave Survival Gamemode
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Opdatering: 5. mar. 2021 kl. 21:42

Major Content Update #2 (Entities Support Update) (1.0.2.0)

- Important note: ArcCW attachments are not FREE any more by default! You can buy them from the shop. If you want free attachments, you can change this setting in the main menu, or using horde_arccw_attinv_free 0.

Highlight:

- Entities Support. Players will be able to add ANY entities they want into the shop using !itemconfig. Entities are now categorized into three different categories: Weapon, Give and Drop. See more here: https://github.com/tpan496/Horde/wiki/Item-Config.

- New Class - Engineer: The Engineer is designed to be a minion-based summoner class. In the Default Config, the Engineer is specialized in dealing damage with turrets. You may also customize Engineers to create other minions beside turrets! Minions created by Engineer/player will be friendly to players and each other. However, they may not necessarily be hostile to enemies (that depends on the NPCs you are using).

- ArcCW Attachments Support: You can now add ArcCW attachments into the shop using !itemconfig. ArcCW attachments are considered give entities.

Default Config Gameplay Update:

- Attachments: Now by default, ArcCW attachments will NOT BE FREE anymore. You can purchase attachments from the shop. I have not yet completed adding all the attachments, but I would say 90%+ (e.g. Slide is not in yet) of the attachments have been integrated.

- Survivor will have less access to attachments compared to other classes.

- Medic is now able to purchase Health Vials from the shop. Scatter them around to heal teammates!

- Ghost will now be the only class that has access to suppressors and sniper scopes (>4x).

- New weapon: M1911 (Ghost Exclusive) M240B (Heavy Exclusive)

Some Bug Fixes / QOL:

- Small screen users should be able to see shop/itemconfig better.
- Fixed a bug where shooting at players can lead to screenshakes.

Custom Config Developers:

- Everything is backward compatible. You don't need to change anything.

Opdatering: 2. mar. 2021 kl. 21:44

Added Round Bonus: after a round passes, every player(dead/alive) receives a global round bonus, with a base of 500. This can be changed through horde_round_bonus. Round bonus is affected by difficulty.
Added a sound notification after a round ends.

Gameplay Balance: due to the introduction of round bonuses, kill reward base is reduced by 10% (100 -> 90).

Opdatering: 2. mar. 2021 kl. 11:27

Nerf vj fasties

Opdatering: 2. mar. 2021 kl. 10:46

Minor gameplay balance

Opdatering: 1. mar. 2021 kl. 21:55

Fix potentially giving NPCs "_gmod_none" instead of just giving them nothing

Opdatering: 1. mar. 2021 kl. 20:58

Update description for Ghost

Opdatering: 1. mar. 2021 kl. 20:07

Default config balance:
Slightly reduce strong fast zombie spawn rate.

Opdatering: 1. mar. 2021 kl. 19:23

Default Config Gamplay Balance:
- Noticed that Zombie Hulk is immune to headshot damage. This will stay, but Ghost's 50% increased headshot damage will be able to be applied to Hulks.

Opdatering: 1. mar. 2021 kl. 16:20

Minor default Config balance changes

Opdatering: 1. mar. 2021 kl. 14:54

Default Config balance changes:
- Elite red fast zombies spawn rate decreases
- Elite red fast zombies damage increases