Teardown
K.I.T.T. v0.95b
14개 중 1~10개 표시 중
< 1  2 >
업데이트: 2022년 2월 14일 오전 11시 25분

업데이트: 2021년 4월 8일 오후 5시 06분

- Hotfix for control panel on Ultra Wide displays

업데이트: 2021년 4월 8일 오후 3시 07분

- F.L.A.G. Truck by @BattleBob72 (of The Junkyard)!
- Automatic 90 degree FOV when operating screens for better readability (introduced after noticing that post people use 120deg FOV which makes UI completely unreadable
- An option at the bottom of the music player to open Custom Music folder (from where you can also navigate to KITT prefab itself to throw it onto your favourite custom maps)
- Improved middle dashboard
- Improved tail lights by including separators to make it more faithful to the original (still lots of visual tuning to be done)
- Added walls around the playground level not to lose the vehicle too easily after ending up in water or exiting accidentally
- Moved older vehicle versions away from the most current version

업데이트: 2021년 4월 2일 오후 4시 11분

- Changed labels and other things according to Drae's feedback
- Added model, color and handling changes by BattleBob72 (it's finally fun to drive and even more destructive)
- Added mass-dependent thrust scaling (BB72's prefab is way heavier)
- Added ejection direction marker (mostly useful in first person vehicle view) along with proper direction clamping (thanks @Thomasims!)
- Fixed UI overdraw happening with multiple vehicles on the same map

Look for for collabs with @kszabi and @BattleBob72!

업데이트: 2021년 3월 5일 오후 2시 57분

Upped max speed to 300kph for usage on a certain long road map

업데이트: 2021년 3월 5일 오전 6시 46분

Removed "OnVehicleExit" debug message introduced along with Eject feature

업데이트: 2021년 3월 4일 오전 5시 49분

업데이트: 2021년 3월 2일 오후 4시 38분

업데이트: 2021년 2월 24일 오후 1시 12분

업데이트: 2021년 2월 24일 오전 6시 31분