Stellaris
Arkchitecture Shipsets [Archived]
Показані результати 1–10 із 28
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Оновлено: 6 лют. 2022 о 10:22

Changes:
- Corrected Terrahuman Juggernaut scale from 0.8 to 0.9

Оновлено: 5 лют. 2022 о 10:28

Changes:
- Added Biomass Crisis ship models
- Removed Biomass Destroyer scaling animation
- Minor code change to Terrahuman .asset file for consistency sake

Оновлено: 8 січ. 2022 о 11:01

Changes:
- Added Terrahuman Become a Crisis Ship Models

Оновлено: 22 листоп. 2021 о 11:05

Changes:
- Updated thumbnail version to 3.2

Оновлено: 22 листоп. 2021 о 10:54

Changes:
- Updated version to 3.2.*

Оновлено: 14 верес. 2021 о 14:51

Changes:
- Refresh files for 3.1

Оновлено: 20 серп. 2021 о 13:49

Changes:
- Finished Biomass ACG compatibility

Оновлено: 20 серп. 2021 о 13:21

Changes:
- Temporary fix to Terrahuman Titan frames (ACG compatibility Side effect)
- Added some Biomass ACG models (Not fully complete yet)

Оновлено: 16 серп. 2021 о 13:26

Changes:
- Biomass Corvette Frame animation toned down to be less wavy

Оновлено: 25 лип. 2021 о 22:11

Changes:
- Terrahuman is now fully compatible for ACG use. (New models for Carrier, Supercarrier, Dreadnought and reworks for Titan, and Juggernaut models. Please use Downscaled patch for maximum compatibility.)
- Retouched one of the Terrahuman Corvette model to look more consistent and whole.
- Retouched Juggernaut and Titan models to remove some pieces that somewhat ruin the visual representation of the ship.