Garry's Mod
Left 4 Dead 2 Pistol Props
Mostrando 11-17 de 17 aportaciones
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Actualización: 2 MAR 2022 a las 10:59 p. m.

- Fixed a mesh issue with the 1911.

Actualización: 27 OCT 2021 a las 2:06 p. m.

- Added Glock 18 base bodygroup to the Glock.
- Added ironsight bodygroup to the Ruger.
- Added grip screws to the P220.
- Fixed a missing face issue on the 1911.
- Fixed a smoothing issue with the magazines across the 1911, Glock, P220 and Ruger.

Actualización: 12 SEP 2021 a las 7:21 p. m.

- Added Glock 26 base bodygroup to the Glock.
- Added L4D base bodygroup to the 1911. This includes a ring hammer, 3-hole trigger and slide serrations to mimic the original Left 4 Dead 1911 model.
- Added new normal map variation for more accurate shaders on certain skins.
- Adjusted Ruger's trigger and trigger guard to better match the real Ruger P-89.
- Adjusted length of the Desert Eagle's slide, as it was much longer than the real gun.
- Fixed texture mapping issues on the Ruger's magazine and 1911's classic hammer.
- Fixed some inaccurate envmap shaders on skin 3.
- Fixed some visible missing faces on the Glock and 1911.

Actualización: 25 FEB 2021 a las 5:44 p. m.

- Fixed the missing magazine release on the Ruger.

Actualización: 7 FEB 2021 a las 6:19 p. m.

- Fixed a regression caused by the prior update regarding the texture mapping on the 1911's alternate hammer.

Actualización: 2 FEB 2021 a las 1:09 p. m.

- Fixed some texture mapping issues on the 1911's slide.

Actualización: 24 ENE 2021 a las 2:26 p. m.

Initial addon creation.