ARK: Survival Evolved

ARK: Survival Evolved

More Kaiju Mod
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更新于:2023 年 2 月 1 日 下午 2:00

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Raised min tame threshold for Goliath & Terminant so that they can\'t be tamed at lvl 1 anymore.
- Goliath now takes longer to tame.
- Fixed goliath not having knockback on some attacks.
- Checked the force infinite draw distance for Primal Gaia, hopefully this means she has infinite render on servers now.
- Kaitan\'s dragonblight now stops natural regeneration, so creatures can no longer regenerate even if they can heal naturally while taking damage (like daeodon). Additionally the blight lasts longer.
- Reduced amount of trees Gaia spawns on her shockwaves to reduce lag but increased ring radius.

更新于:2023 年 1 月 29 日 上午 11:51

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Raised the min tame threshold requirement for Akuky RY and Sasorasu to level 100. No more taming endgame tames within your first hours of gameplay! All kaiju are basically meant to be more end-game-ish!

- Fixed stuff

更新于:2023 年 1 月 28 日 上午 10:05

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

更新于:2023 年 1 月 28 日 上午 10:02

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

更新于:2023 年 1 月 16 日 上午 9:30

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Fixed a bug where gaia could summon infinite minions. Limited to 100 minions active at once now.

更新于:2023 年 1 月 14 日 上午 10:53

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Increased goliath firebreath range.
- Removed okeanos invincibility mechanic and just doubled her health.

- All Jaegers & Tek Gigamoth can now toggle walking underwater with Z.
- Gojiran, Kaitan, Tek Gojiran, & Behemoth can now toggle underwater walking with Z.

- Decreased tek gojiran, wutoulong, akuky ry, kaitan, and behemoth textures from 4096x4096 to 1024x1024 and 2048x2048 to reduce mod size... although something else listed later here probably negates all of that and will make mod size bigger anyways...
- Okeanos no longer fires projectiles to summon whirlpools.
- Okeanos whirlpools should now spawn on servers.
- Okeanos gas is now the same damagetype as the projectiles.
- Okeanos projectiles now no longer dismount but heavily electrocute like her other projectiles.
- Okeanos random geyser eruptions & normal geysers adjusted, normal geysers now don\'t hurt riders & have slightly smaller radius but much higher horizontal AOE, while the AOEs of the everywhere geysers themselves were changed to work the same.

- Fixed exo-jaeger and some other stuffs animations not properly playing.

- Improved Gaia\'s creature info with damage and made it easier to read.
- Primal Gaia should no longer cause crashes if Dragons Evolved is not installed.
- Added more music to Gaia (RIP mod size, why does UE4 have to use WAV?). All Gaia music is controlled through 1 buff that switches through per phase.
GAIA ROOT ATTACK OVERHAUL:
- Gaia no longer spawns trees randomly around her with the root move. Instead she now spawns a ring of trees randomly around her which slam creatures into the air for 500 damage (only hits once) while leaving poison clouds around her.
- Attempts several times to root down grounded creatures in a 8000 unit radius. Immobilizing them. Each root can be dodged by being over 900 units in the air & is telegraphed by shockwaves from her hands.
- Sends out a ring of trees that hit once for base 500 damage & leaves behind poison clouds. Creatures under 550 drag weight are also launched into the air & back.
- Primal Gaia\'s states are all 1 Buff except for the healing state.
- Primal Gaia adjusts her minions AI to target from a much further distance now for longer time, not just aggroing them right away and making them aggressive.
- Primal Gaia headbutt only triggers if there is a valid target near her head.

- Horus\'s fire AOE now is more radius than it is horizontal.

- Titania\'s rooting attacks are no longer singular attacks but only target enemies a certain distance from the ground and in said radius.

- Kaitan wipeout & punch combo AOE now create a shockwave.
- If Gaia, Kaitan, or Plague titan are already on the map, you won\'t be able to successfully summon them with the boss item.

更新于:2023 年 1 月 4 日 下午 3:25

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Added a second phase theme to Gaia.
- Attempts to fix Kaitan Lag.
- Removed unnesscary files, although the new music will most definetly increase mod size anyways.

更新于:2022 年 12 月 30 日 下午 3:39

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Gaia dialogue bug fix

更新于:2022 年 12 月 28 日 上午 9:53

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Infected wound now caps at 3000 seconds.
- More primal gaia updates.
- Fixed kaitan lag?
- Wutoulong roar no longer makes inflicted take more damage.
- Reduced wutoulong\'s explosive firebreath and electrical breath.
- Wutoulong breath attack cooldowns increased by 15 seconds each (AI and Mounted).
- Change item icons.
- Removed primal gaia minion defeated messages.
- Increase gaia step height

更新于:2022 年 12 月 19 日 下午 4:02

NOTE: Most of the lore you get now is outdated as I have greatly revised the actual story with the kaiju as I have actually you know... somewhat actually fleshed out a plot, but I\'ll revise the in game lore once I\'ve actually written the story out to the point where that specific kaijus backstory is established.

- Added Infinite Stamina & Torpor Buffs for admin use
- Fixed wild arachne minions being unable to harvest.



UPDATE 12/27/22
- Updated creature info and info lore. No progress on in-game lore items though