Battlezone: Combat Commander

Battlezone: Combat Commander

TOTAL COMMAND Race assets
正在显示第 21 - 30 项,共 92 项条目
< 1  2  3  4  5 ... 10 >
更新于:2022 年 3 月 17 日 下午 1:21

removed bldedge = wwww for all but recy and fact class

更新于:2022 年 2 月 15 日 下午 10:13

constructors - set collisionRadius = 5.0 like BZCC versions

更新于:2022 年 2 月 1 日 下午 12:30

yvwalk - Fury walker weapon changed to bolt (like SAV). Plasma sphere too powerful with AOE damage.

更新于:2022 年 1 月 29 日 下午 8:23

minelayers - fixed no ammo. maxAmmo had accidentally been commented out.

更新于:2022 年 1 月 25 日 下午 7:06

- gnyfortramp - used in dw14 Lifeline - redid as a permanent model rather than just a terrain stamp
-minelayers - all, removed addAmmo

更新于:2022 年 1 月 20 日 上午 11:38

changed all sbays to require the "x" prefix version of buildings. Having race version wasn't allowing build. Probably from change limitation of redeployable facts and armos.

更新于:2022 年 1 月 16 日 下午 10:26

removed RetargetonStrafe - was causing units to lose primary target

更新于:2022 年 1 月 15 日 下午 7:57

minelayers - tightened drop radius to 8.0m (from 10.0m)

更新于:2022 年 1 月 14 日 下午 9:16

-rckt tank added assaulttankattack process
-readded retargetonstrafe to combat vehicles

更新于:2022 年 1 月 12 日 下午 1:03

_vrckt tanks ALL
- made 2 performace adjustments based on user feedback
- increased strafe speed to BZ1 default of 20.0 (from 14)
- CCA, CBB - eyepoint was always over wing, but have moved to the length and width center. Now closer to rocket firing points.