Rivals of Aether

Rivals of Aether

Stinker (Legacy)
Näytetään 1–10 / 77
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Päivitys: 30.11. klo 16.13
tekijältä Azelinuu

v5

- Changed name to Stinker (Legacy) for some reason.
- Altered icon on the CSS.

Päivitys: 21.7.2024 klo 7.17
tekijältä Azelinuu

v4.95

(Curtain Call Update)

- Added more compatibility for the Star/Screen KO Buddy.

Päivitys: 20.7.2024 klo 6.42
tekijältä Azelinuu

v4.9

- Added compatibility for a to-be-named buddy.

Päivitys: 23.6.2024 klo 9.14
tekijältä Azelinuu

v4.8

- Stinker no longer plays his entire landing animation when parried.

Päivitys: 18.6.2024 klo 12.39
tekijältä Azelinuu

v4.7

- Temporarily disabled Stinker's shadeless mode toggle as it corrupted his CS sprite when playing online.

Päivitys: 14.5.2024 klo 12.30
tekijältä Azelinuu

v4.6

- Stinker now has a button on the Character Select to disable his shading on any palette.
- When frozen, Stinker remains in the last frame of animation he was in.

Päivitys: 13.5.2024 klo 13.27
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v4.5

- Adjusted his airdodge animation as it had a frame where he was completely invisible but no longer invulnerable, giving off the illusion that he still was

Päivitys: 7.5.2024 klo 15.21
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v4.4

- Centered and re-adjusted all of Stinker's offsets so that he is directly centered at the player's position rather than several pixels forward; he no longer shifts his hurtbox when turning
- Adjusted Stinker's turn animation to compensate for the position change
- Fixed FTilt and UTilt being improperly offset (this was incorrect before the above changes were even applied)
- DTilt and UStrong's gas effects now turn the direction Stinker is facing, this also means the gas effect now properly matches where the move's hitboxes are
- Stinker's double jump gas effect now turns the direction Stinker is facing

Päivitys: 24.4.2024 klo 3.25
tekijältä Azelinuu

v4.3

- Stinker's Exiled Flame alt now has a unique victory theme.

Päivitys: 18.4.2024 klo 1.04
tekijältä Azelinuu

v4.2

- Stinker now uses the correct hurtbox when taunting.
- Clouds can no longer be destroyed by attacks while they're in the process of exploding.
- Cloud explosions no longer belong to the player that parried them, preventing certain scenarios where they could damage Stinker for the short time they're still present.
- All gas attacks, Ignite, and Cloud explosions have been reviewed, and can no longer be Bashed by Ori (not sure how that would be pulled off) or deleted/reflected by Clairen's forcefield.
- For consistency with other gas attacks, UStrong's second hit is now classed as a projectile, though it works nearly the same as before.