Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's General Attachments
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Update: Jun 23, 2021 @ 12:07am

06-23-2021 A.D.:
Removed the Airboat Damage Tag/Override of all the ammo types except for the RPG ammo types.

Update: Jun 21, 2021 @ 11:20pm

06-22-2021 A.D.:
Added the Big-Bang Warhead for the RPG-7.
Tweaked the code for the Insta-Boom Warhead.

Update: Jun 21, 2021 @ 3:16am

Update: Jun 20, 2021 @ 11:37pm

06-21-2021 A.D.:
Buffed the ED8 Stock, Grip, and Barrel.
Fixed an error in the name for the Shredder Shot's extended magazine version (accidentally had that when making the high-cap versions).

Update: Jun 20, 2021 @ 11:33pm

06-21-2021 A.D.:
Reduced the High-Capacity Mag boost from 2.5 to 2.0.

Update: Jun 20, 2021 @ 11:22pm

06-21-2021 A.D.:
Added High-Capacity Mags.
Added High-Capacity variants of the different ammo types.
Added the RPG-7 'Insta-Boom' Warhead.

Update: Feb 10, 2021 @ 12:08am

Update: Feb 2, 2021 @ 6:57pm

01-13-2021 A.D.:
Added my own version of the ArcCW Fists. (EDIT: Got rid of it. Not sure how to actually add fists into the base.)

01-22-2021 A.D.:
Added an Improved AK-47 and Improved Energy Launcher.
Initially made the Energy Launcher full-auto. That was a mistake. Now I'm making it semi-auto for balancing reasons.

01-27-2021 A.D.:
Made the underbarrel Energy Launcher automatic while reducing the mag capacity down to 10 shots. Also doubled the amount of times the balls bounce before exploding.
Doubled the muzzle velocity of all underbarrel grenade launchers.
Removed the reload speed nerf of the Versatile FCG.

01-31-2021 A.D.:
Added a better version of the Vampire (FLIR) Scope.

02-02-2021 A.D.:
Made Improved versions of the M320 under barrel grenade launcher. The gas grenade version is doubled in lethality when it comes to area of effect and duration of the gas.

02-03-2021 A.D.:
Somehow forgot to give the M320 the updated sort order as well as the AddSlot flags.
All underbarrel weapons now reduce recoil due to their obvious weight.

Update: Feb 1, 2021 @ 5:37pm

01-13-2021 A.D.:
Added my own version of the ArcCW Fists. (EDIT: Got rid of it. Not sure how to actually add fists into the base.)

01-22-2021 A.D.:
Added an Improved AK-47 and Improved Energy Launcher.
Initially made the Energy Launcher full-auto. That was a mistake. Now I'm making it semi-auto for balancing reasons.

01-27-2021 A.D.:
Made the underbarrel Energy Launcher automatic while reducing the mag capacity down to 10 shots. Also doubled the amount of times the balls bounce before exploding.
Doubled the muzzle velocity of all underbarrel grenade launchers.
Removed the reload speed nerf of the Versatile FCG.

01-31-2021 A.D.:
Added a better version of the Vampire (FLIR) Scope.

02-02-2021 A.D.:
Made Improved versions of the M320 under barrel grenade launcher. The gas grenade version is doubled in lethality when it comes to area of effect and duration of the gas.

Update: Jan 31, 2021 @ 12:46am

01-13-2021 A.D.:
Added my own version of the ArcCW Fists. (EDIT: Got rid of it. Not sure how to actually add fists into the base.)

01-22-2021 A.D.:
Added an Improved AK-47 and Improved Energy Launcher.
Initially made the Energy Launcher full-auto. That was a mistake. Now I'm making it semi-auto for balancing reasons.

01-27-2021 A.D.:
Made the underbarrel Energy Launcher automatic while reducing the mag capacity down to 10 shots. Also doubled the amount of times the balls bounce before exploding.
Doubled the muzzle velocity of all underbarrel grenade launchers.
Removed the reload speed nerf of the Versatile FCG.

01-31-2021 A.D.:
Added a better version of the Vampire (FLIR) Scope.