Total War: WARHAMMER II

Total War: WARHAMMER II

Ferals for Drycha [UPDATED FOR S&F]
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Pembaruan: 15 Jul 2021 @ 1:31am

Updated for Silence and Fury

Pembaruan: 24 Mei 2021 @ 11:44pm

ADDITIONS
- AI factions are now more likely to build landmark buildings if the required settlement is captured

Pembaruan: 27 Apr 2021 @ 3:01am

FIXES
- Feral Griffons have been spaced out more to avoid clipping
- Feral Griffons have been nerfed

Pembaruan: 20 Mar 2021 @ 2:09am

Pembaruan: 31 Jan 2021 @ 10:20pm

NEW ADDITIONS
Units
- Feral Lions of Chrace


FIXES
- Boars no longer have a unit cap
- Purple effect on Great Stag antlers do not affect other Wood Elf factions

Pembaruan: 4 Jan 2021 @ 12:57am

- No more Arachnarok-Demigryph abomination (model glitch)

Pembaruan: 31 Des 2020 @ 11:49pm

New Additions
Units
- Feral Kharibdyss
- Feral Mammoth
- Freed Imperial Demigryphs (i cannot remove the armour as it is not a seperate entity meaning there is nothing under the armour)

Buildings
- Valley of Many Eyes -- The Black Pit
- Overgrown Tower of Prophecy -- Ghrond
- Lairs of Clar Karond Liberated -- Clar Karond

Pembaruan: 23 Des 2020 @ 7:19pm

- Minor bugfixes

Pembaruan: 23 Des 2020 @ 3:20pm

New Additions
- Malevolent Great Stags-- Talrennic (King's Glade)
- Feral Griffons -- Overgrown Temple of Ereth Khial
- Enraged Salamander-- Overgrown Sacred Pools
- Feral Bloodwrack Medusa -- Overgrown Temple of Anath Raema


Fixes
- Ferals now affected by "Dark Heart" skill

Pembaruan: 18 Des 2020 @ 8:40pm

- Removed saddle from Boar Herd units
- Removed Feral Arachnarok's platform