Squad
ZombieMod SquadZ:Origin[V8.2][2025.8.14][UE4MOD]
Viser 341-350 af 461 forekomster
< 1 ... 33  34  35  36  37 ... 47 >
Opdatering: 20. nov. 2021 kl. 4:11

Opdatering: 20. nov. 2021 kl. 2:27

Opdatering: 18. nov. 2021 kl. 19:41

Opdatering: 16. nov. 2021 kl. 20:30

Opdatering: 16. nov. 2021 kl. 2:33

Opdatering: 14. nov. 2021 kl. 2:39

Update:

1. Balance adjustment:
① The effect of blurring is increased in the gas
2. Regular updates:
① Adjust the range of the medical station: square -> circle, and add range hint at the same time
② Add map ICONS and instruction ICONS for medical station and zombie command station
(3) Currently a medical station must be built to heal players
④ Every 1 second ->5 seconds, heal 1 health ->5 health and stop bleeding
⑤ Fixed a BUG where medical stations could be eradicated within the scope of treatment
⑥ Added human camp commander skills: Airdrop ammo box, cooldown 5 minutes, arrival time 30 seconds, carry 300 ammo, can be used as an ammo box
⑦ Reworked the UI for zombies with skills and added button tips
⑧ Adjusted the zombie banner to make it more proportional
⑨ Adjusted the LOD of the SUSAT sighter so that it can aim at 120 FOV

Opdatering: 12. nov. 2021 kl. 22:44

Opdatering: 12. nov. 2021 kl. 0:25

Opdatering: 11. nov. 2021 kl. 0:28

Muttrah map navigation fixes, added Zombie commander skills, fixed multiple sights switch BUG, changed medical station range, improved health return speed of medical station, tactical commander skills do not need to wait for the initial time, OP panel is available in Both Chinese and English.

Opdatering: 10. nov. 2021 kl. 20:18

Continue to balance the Zombie/human ratio, fix AI special effects disappearing, optimize the underlying code, and try to add Zombie commander skills, added L85,G3,M240 multi scope switch.