Squad
ZombieMod SquadZ:Origin[V8.2][2025.8.14][UE4MOD]
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Opdatering: 31. dec. 2021 kl. 2:51

Opdatering: 26. dec. 2021 kl. 20:42

Opdatering: 25. dec. 2021 kl. 19:22

Opdatering: 25. dec. 2021 kl. 1:29

Opdatering: 24. dec. 2021 kl. 4:30

Update:
(1) Increase the reward for leveling up and slightly increase the experience required for leveling up over 20 levels
② Add various reward tips for gaining experience points
③ Added new recruit types: Combat Engineer (Combat Engineer), with an automatic turret that can automatically attack enemies within a radius of 30 meters (100 rounds, 20 seconds reload)
(4) Adjust the zombie faction's enhancement skills: cooldown for 5 minutes ->10 minutes
(5) Fixed an issue where Cruise missiles could destroy nests in Hive mode
⑥ Increase the range of attack hints for human faction gunships
⑦ Added new map: Oil Town
Fixed commander and Chainsmoker skills not counting as kill and damage
Expected updates in the next version:
(1) Increase the reload speed of human
② Increase serum mechanism

Opdatering: 18. dec. 2021 kl. 20:17

Update:
① Tweaked the ZOMBIE UI and added screen effects for ghosts and pretenders while using skills
② Fixed an issue where the pretender was invincible and had no attack in LSv2 mode
③ Some effects were optimized
(4) The improved effect on zombie commanders adds more smoke
(5) Adjusted some OP and player codes to reduce the amount of Log records and network use
⑥ Optimize vehicle lighting effect
⑦ Fixed an issue where weapon skin would not automatically equip at first
- Fixed some maps with no navigation and AI not being able to find their way
⑨ Adjusted human votes in PVE mode on Albashrah

Opdatering: 18. dec. 2021 kl. 1:41

Opdatering: 17. dec. 2021 kl. 12:15

Opdatering: 6. dec. 2021 kl. 22:50

Opdatering: 5. dec. 2021 kl. 23:22