Squad
ZombieMod SquadZ:Origin[V8.2][2025.8.14][UE4MOD]
Viser 291-300 af 461 forekomster
< 1 ... 28  29  30  31  32 ... 47 >
Opdatering: 15. apr. 2022 kl. 3:50

Fixed all known bugs in PVE mode, BioGrenade now requires 25 ammo to recharge, reworked Kokan map to try to fix the issue where Kokan would crash the player's client.

Opdatering: 14. apr. 2022 kl. 4:10

Attempted to fix navigation issues on two maps, new internal test, fixed some minor bugs, all ammocannon players added BioGrenade damage only to zombies, added a mechanic that will spawn AI zombies in place when the player gives up

Opdatering: 25. mar. 2022 kl. 1:31

Opdatering: 23. mar. 2022 kl. 5:35

Fixed navigation issues on two maps and added active maps

Opdatering: 21. mar. 2022 kl. 2:43

Update support for Linux platform

Opdatering: 20. mar. 2022 kl. 0:58

Opdatering: 11. mar. 2022 kl. 6:50

1. Add the number of dynamic balancing people, and automatically switch the jumping proportion according to the number of people
2. Changed pVE spawn mode, pVE will no longer spawn fixed points.
3. Fixed the material loss on the Fools Road .
Note: Due to major changes in the balancing mechanism, it may be updated several times in a short period of time, please understand (need to collect balance data).

Opdatering: 3. mar. 2022 kl. 18:25

Opdatering: 28. feb. 2022 kl. 10:38

Opdatering: 27. feb. 2022 kl. 9:26