Defender's Quest: Valley of the Forgotten

Defender's Quest: Valley of the Forgotten

New Items 1.11
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Pembaruan: 5 Jul 2014 @ 2:39am

Ever wondered why there're so much null descriptions? Today I wandered too. So I've added some =3

Pembaruan: 12 Jun 2014 @ 2:09am

Update-to-be-sure, because it might be the last build of the mod.

Pembaruan: 15 Mar 2014 @ 5:38am

- orbs effects rebalanced
- new location - Desoulator, in which you can remove flavs from orbs (making orbs sellable for 40 gold)
- some more little balancies and fixes

Pembaruan: 10 Mar 2014 @ 10:21pm

Until the 1.0 the new unique items will appear in Market, so you can buy it if you've already passed the battle it drops in.

Pembaruan: 10 Mar 2014 @ 10:20pm

Pembaruan: 10 Mar 2014 @ 12:52am

Skulls rewards redistributed to cover all upgrades.
Changed skull price for some weapons.
Boots of chars added (double upgrade).

Pembaruan: 9 Mar 2014 @ 11:28pm

- Golden torch (staff) added
- Boots armor bonus lowered
- Lowered costs and bonuses for Magma and and Hypervoid orbs
- New battle location unlocked
- New town location unlocked (report me if it wont appear)

Pembaruan: 7 Mar 2014 @ 8:06am

- Unlocked new battle location*
- Boots textures reworked, added two new unique (Tabi, Of Swiftness) and three common boots (Reinforced, Steel, Strenghtned steel).
- Two new defensive orbs type (Of Spikes, Of Firesplash).
- Added upgraded versions for unique offensive orbs.
- Adden new [s]sword[/s] guitar.
- Added new staffs (two common and one unique - Scepter of Rainbow).
- Added two new common bows.
- Weapon rebalance.

* There're 19 new locations, but I'm unlocking only needed ones. For now it's six locations before the cave, other 13 are added only for next savegame compability and currently locked as unnecessary.

Pembaruan: 6 Mar 2014 @ 9:48am

Increased difficulty of "Collocatum tertium" location.
Rewards for new locations were redistributed.
Unlucky staff added.
Frozen bow chill fix.

Pembaruan: 5 Mar 2014 @ 10:38am

Some fixes and balancing.