Space Engineers

Space Engineers

Abandoned Settlements [v2]
Se afișează 1-10 din 15 intrări
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Actualizare: 1 iul. 2022 @ 15:04

Fix edge case where aiEnabled bots ignored threat score spawn conditions and spawned in the wild. They should now only spawn around settlements

Actualizare: 24 iun. 2022 @ 2:47

Fix: Prefab AS2-Portahut-Crew Y Offset #57

Actualizare: 24 iun. 2022 @ 1:57

* 18 New encounters, including mines, workshops and towns
* 60 New Prefabs including some of the new Warfare blocks
* Replaced blinky antenna signals with GPS coordinates, this helps keep your screen clearer and improves battery time
* Optional AiEnabled Integration (requires AiEnabled mod) - spawns bots to defend settlements
* Better DNSK support (requires Daily Needs Survival Kit mod) - spawns food and drinks loot
* Improved loot balance with better progression - even if you're stranded miles from anywhere you should be able to salvage enough to survive.
* Added Admin options to prevent turrets spawning and add more loot
+ behind the scenes improvements to allow future expansion

Actualizare: 21 mai 2022 @ 11:12

Fixed a long standing issue with object cleanup removing parts of settlements if the player leaves the area

Actualizare: 19 dec. 2020 @ 10:10

tweaked top tier difficulty trigger, rebalanced ammo

Actualizare: 8 dec. 2020 @ 17:35

Actualizare: 8 dec. 2020 @ 17:03

Increased neutral cargo spawns in the early game phase to assist no-tools starts

Actualizare: 8 dec. 2020 @ 4:38

Added Observation tower, ore processor and monitoring station

Actualizare: 7 dec. 2020 @ 15:20

Actualizare: 7 dec. 2020 @ 11:26

Added two new residential units