Tabletop Simulator
Hallertau [Scripted]
Показване на 11 — 20 от 24 постъпления
< 1  2  3 >
Обновление: 8 дек. 2020 в 10:05

Обновление: 8 дек. 2020 в 7:42

Обновление: 7 дек. 2020 в 9:18

Shrank field / worker tiles exactly once, to fit better.

Обновление: 7 дек. 2020 в 0:09

Обновление: 6 дек. 2020 в 23:42

Обновление: 6 дек. 2020 в 23:28

Sheep no longer snap to snap points, to make it easier to see how many you have coming in future rounds.

Обновление: 6 дек. 2020 в 23:27

Обновление: 6 дек. 2020 в 23:26

Обновление: 6 дек. 2020 в 23:07

Increased size of warehouse storage. (looks worse, but more practical)
Added index card near rulebook to lookup cards.
Shrunk scripting zones to reduce chance of a resource counting as both.
Put meat/hops in bag to look better on your board. These will be rotated in the future.
Removed unlimited worker bag near players.

Обновление: 6 дек. 2020 в 3:43

Added worker zones much closer to the board.
Changed distance workers spawned in, to make it easier to drop 3 on a space.
Added localized resources to players:

Sheep, Fields, Tools, Workers.

Sheep will keep an automated count of resources.