Garry's Mod

Garry's Mod

au_skeld [alpha]
Zobrazuje se 1–10 z 13 položek
< 1  2 >
Aktualizace: 10. čvc. 2021 v 19.58

- Fleshed out shields room (except for ceiling texture/pipe/visual task indicator)
- Added "Divert Power" task button model

Aktualizace: 4. čvc. 2021 v 19.20

- Added Storage mop bucket
- Added railing to Weapons and Shields
- Added Medbay bed model
- Fixed leak in Admin which was causing areaportal bugs

Aktualizace: 4. bře. 2021 v 18.37

- Fix a minor Lua error

Aktualizace: 4. bře. 2021 v 17.23

- Tentative localization into the languages supported by the upstream gamemode. This includes German, French, and Russian at this time.
- Finally finish the admin room models. The room should now be mostly complete, with the only exception being a placeholder ceiling texture.
- Added a pretty O2 sabotage panel, finally getting rid of one of the placeholder sabotage buttons.

Aktualizace: 11. pro. 2020 v 17.36

- Actually finally fix the admin map when comms are sabotaged for real this time
- Fix small visual bug with Prime Shields

Aktualizace: 11. pro. 2020 v 0.19

- Hopefully actually fix admin map for real this time

Aktualizace: 10. pro. 2020 v 23.58

- Fix a couple admin map bugs

Aktualizace: 10. pro. 2020 v 19.46

- Disable admin map when comms are sabotaged
- Fix a few texture alignment issues

Aktualizace: 8. pro. 2020 v 19.41

- Added medbay sample inspection model
- Modified crate materials
- FLOATING CRATE.

Aktualizace: 7. pro. 2020 v 19.33

- Re-add missing room bound trigger for Storage
- Added storage crate textures and barrel
- Fix bodies clipping through gaps in weapons/shields floors
- Fix soundscapes for spectators
- Optimize models