DayZ
DayZ-Expansion-Vehicles-Experimental
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Actualizare: 24 febr. 2022 @ 13:32

Update 1.6.55

Changed:
  • Vehicles: Overhaul of Bus, Tractor and UAZ. Added visual damage, health rebalance.

Fixed:
  • Main: Fixed invisible flag texture if FlagMenuMode is set to 2 (no flag choice).
  • Main: Use quantity from internal item configuration for airdrop loot if QuantityPercent is set to -2 and quantmin/quantmax in types.xml is unset (-1).
  • Vehicles: Disabled forced pilot sync by default and for vehicles towing another vehicle as well.
  • Vehicles: Run heli physics simulation on server only by default.
  • Vehicles: Potentially fixed a crash with the V3S Truck.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 16 febr. 2022 @ 12:02

Update 1.6.54

Changed:
  • Main: Made COT optional.

Fixed:
  • Book: Only register book tabs if enabled in settings and fixed invites tabs still showing when disabled.
  • Main: Fixed a few issues with spawn select.
  • Vehicles: Disabled forced pilot sync for vehicles being towed.
  • Vehicles: Fixed player animations for DayZ 1.16.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 10 febr. 2022 @ 8:33

Update 1.6.53

Changed:
  • Main: Modding: Made it a lot easier to make 3rd party modded items openable/closeable and work with our codelock (including raiding). There is a companion mod (CodeLock to ExpansionCodeLock Bridge) that makes Adamx Storage, BaseBuildingPlus, Dex Storage Stuff, MuchDecos and MuchStuffPack compatible.
  • Main: Made Expansion codelock compatible with BaseBuildingPlus. Either load above companion mod or NoCodeLockDependency.
  • Vehicles: Trying a different approach for forced pilot sync.

Fixed:
  • General: Fixed Chinese Simplified translation not being displayed.
  • Main: Fixed unintended and non-functional "Open" action showing on some Expansion basebuilding items.
  • Main: Disabled being able to cut attached flag cloth into rags in enemy territory unless DismantleFlagMode is AnyoneWithTools.
  • Main: Fixed being able to still toggle compass HUD with the keybind when compass or GPS item is required but not in inventory.
  • Market: Create default world traderzone for unknown maps.
  • Market: Added error notification if no ATM currencies defined in market settings.
  • Market: Made LargeVehicles and Currencies arrays in market settings case insensitive.
  • Market: Added missing limit checks for ATM money transfers.
  • Vehicles: Fixed missing visual damage on some vanilla vehicles parts.
  • Vehicles: Fixed RHIB headlights.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 7 febr. 2022 @ 12:01

Update 1.6.53

Changed:
  • Main: Modding: Made it a lot easier to make 3rd party modded items openable/closeable and work with our codelock (including raiding).
  • Main: Made Expansion codelock compatible with BaseBuildingPlus.
  • Vehicles: Trying a different approach for forced pilot sync.

Fixed:
  • General: Fixed Chinese Simplified translation not being displayed.
  • Main: Fixed unintended and non-functional "Open" action showing on some Expansion basebuilding items.
  • Main: Disabled being able to cut attached flag cloth into rags in enemy territory unless DismantleFlagMode is AnyoneWithTools.
  • Main: Fixed being able to still toggle compass HUD with the keybind when compass or GPS item is required but not in inventory.
  • Market: Create default world traderzone for unknown maps.
  • Market: Added error notification if no ATM currencies defined in market settings.
  • Market: Made LargeVehicles and Currencies arrays in market settings case insensitive.
  • Market: Added missing limit checks for ATM money transfers.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 2 febr. 2022 @ 12:48

Update 1.6.52
Added:
  • Main: Added client setting for newly created map markers to be locked by default (default disabled).
  • Main: A QuantityPercent value of -2 for airdrop loot will make it use quantmin/quantmax from CE.
  • Market: Added setting for ATM currencies.
  • Vehicles: Added client setting for automatically turning off auto-hover when changing pitch or roll using controls (default enabled).
  • Vehicles: Added experimental force pilot sync setting (ForcePilotSyncIntervalSeconds, set to zero to disable).

Changed:
  • Main: Ensure chat colors can not be set to transparent.
  • Vehicles: If a helicopter pilot gets disconnected while in the air, the helicopter will autorotate to ground.
  • Vehicles: If a player is in a vehicle and the door of the seat they are sitting on (or the opposite one) is missing, they can no longer unlock from inside.

Fixed:
  • Main: DayZ 1.16 compatibility.
  • Main: Fixed codes of safes getting migrated to codelocks inside.
  • Main: Fixed the possibility of fractional stacks in airdrop loot if chosen quantity percentage did not evenly align with stack max.
  • Main: Fixed group markers not syncing when leaving group.
  • Main: Fixed group 3D markers not disappearing when leaving group.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 2 febr. 2022 @ 7:41

Update 1.6.52
Added:
  • Main: Added client setting for newly created map markers to be locked by default (default disabled).
  • Main: A QuantityPercent value of -2 for airdrop loot will make it use quantmin/quantmax from CE.
  • Market: Added setting for ATM currencies.
  • Vehicles: Added client setting for automatically turning off auto-hover when changing pitch or roll using controls (default enabled).
  • Vehicles: Added experimental force pilot sync setting (ForcePilotSyncIntervalSeconds, set to zero to disable).

Changed:
  • Main: Ensure chat colors can not be set to transparent.
  • Vehicles: If a helicopter pilot gets disconnected while in the air, the helicopter will autorotate to ground.
  • Vehicles: If a player is in a vehicle and the door of the seat they are sitting on (or the opposite one) is missing, they can no longer unlock from inside.

Fixed:
  • Core: Players that already had godmode when entering SZ no longer loose it when leaving.
  • Main: DayZ 1.16 compatibility.
  • Main: Fixed codes of safes getting migrated to codelocks inside.
  • Main: Fixed the possibility of fractional stacks in airdrop loot if chosen quantity percentage did not evenly align with stack max.
  • Main: Fixed group markers not syncing when leaving group.
  • Main: Fixed group 3D markers not disappearing when leaving group.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 27 ian. 2022 @ 10:32

Update 1.6.48
Added:
  • Core: Added PayPal icon.
  • Main: Added ability to lock map markers to prevent accidental dragging.
  • Main: Added quantity percentage to airdrop items (e.g. food, liquid containers and mags).
  • Main: Added toggle compass keybind (default I).
  • Market: Added Baty NPC and AI trader classes.
  • Market: Added quantity percentage to market items (e.g. food, liquid containers and mags).

Changed:
  • Core: Calling FindMissionFiles from init.c is no longer needed and will log a warning (existing init.c files will continue to work regardless).
  • Core: Moved notification module to core mod.
  • Core: Moved safezone settings into mission directory due to being map-related (e.g. mpmissions\dayzOffline.chernarusplus\expansion\settings).
  • Main: Sort map markers alphabetically in list (except server markers).
  • Main: Moved missions (airdrops) into mission directory due to being map-related (e.g. mpmissions\dayzOffline.chernarusplus\expansion\missions).
  • Main: Moved basebuilding, map and spawn settings into mission directory due to being map-related (e.g. mpmissions\dayzOffline.chernarusplus\expansion\settings).
  • Main: Improved chat color settings to support hex and R G B A notation.
  • Main: Reduced network traffic on client connect by not sending airdrop, deployables, nobuild zones, log, mapping and spawn settings to clients.
  • Market: Updated default market for DayZ 1.15.
  • Market: Selling raw food (e.g. meat) will only increase trader stock if pristine and quantity above or equal to 75%.
  • Market: Moved settings into mission directory due to being map-related (e.g. mpmissions\dayzOffline.chernarusplus\expansion\settings).
  • Market: Improved color settings to support R G B A notation in addition to hex.
  • Market: Removed MarketAmmoBoxes from MarketSettings.json (now automated and no longer needs to be configured).
  • Vehicles: Moved COT vehicle module to vehicles mod.

Fixed:
  • Core: Unrestrain restrained players when entering a safezone and make sure they can't restrain themselves.
  • Main: Fixed party marker visibility states getting reset when disconnecting after dying or losing connection.
  • Main: Disable spawn select buttons when clicked and abort if no player state.
  • Main: Fixed being able to dismantle a wall from the outside if looking past the edge.
  • Main: Fixed compass HUD not showing if not requiring compass or GPS items.
  • Main: Disabled ability to extinguish or take prop fireplaces.
  • Main: Fixed spawn gear quantity for depletable items (e.g. food, liquid containers and mags).
  • Main: Fixed COT ESP refresh code for tents.
  • Market: Use standard integers instead of custom typedef (fixes currency randomly resetting to zero).
  • Market: Decoupled menu state from transaction state.
  • Market: Fixed price display in dialogs.
  • Market: Fixed toggling ammo/mags/attachments filters for the first time not updating the menu view.
  • Vehicles: Use horn sound from config.cpp if no skin.
  • Vehicles: Removed popping from car horn sound.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 16 ian. 2022 @ 3:47

Update 1.6.47
Added:
  • Core: Added PayPal icon.
  • Main: Added ability to lock map markers to prevent accidental dragging.
  • Market: Added Baty NPC and AI trader classes.

Changed:
  • Core: Calling FindMissionFiles from init.c is no longer needed and will log a warning (existing init.c files will continue to work regardless).
  • Main: Sort map markers alphabetically in list (except server markers).
  • Market: Updated default market for DayZ 1.15.

Fixed:
  • Core: Unrestrain restrained players when entering a safezone and make sure they can't restrain themselves.
  • Main (party markers): Fixed party marker visibility states getting reset when disconnecting after dying or losing connection.
  • Main (spawn select): Disabled spawn buttons when clicked and abort if no player state.
  • Market: Ignore invalid menu states.
  • Market: Use standard integers instead of custom typedef (fixes currency randomly resetting to zero).
  • Vehicles: Use horn sound from config.cpp if no skin.
  • Vehicles: Removed popping from car horn sound.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 12 ian. 2022 @ 0:32

Update 1.6.46
Added:
  • Core: Added PayPal icon.
  • Main: Added ability to lock map markers to prevent accidental dragging.
  • Market: Added Baty NPC and AI trader classes.

Changed:
  • Core: Calling FindMissionFiles from init.c is no longer needed and will log a warning (existing init.c files will continue to work regardless).
  • Main: Sort map markers alphabetically in list (except server markers).
  • Market: Updated default market for DayZ 1.15.

Fixed:
  • Core: Unrestrain restrained players when entering a safezone and make sure they can't restrain themselves.
  • Main (party markers): Fixed party marker visibility states getting reset when disconnecting after dying or losing connection.
  • Main (spawn select): Disabled spawn buttons when clicked and abort if no player state.
  • Market: Ignore invalid menu states.
  • Market: Use standard integers instead of custom typedef (fixes currency randomly resetting to zero).
  • Vehicles: Use horn sound from config.cpp if no skin.
  • Vehicles: Removed popping from car horn sound.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualizare: 17 nov. 2021 @ 11:55

Update 1.6.43

Changed:
  • Market: Changed stock increment for bullets sold in mags to match other items.
  • Market: Apply price modifiers to subtotal of each item instead of each single one.
  • Market: Hide buy/sell price if trader doesn't allow to buy/sell the item at all.
  • Market: Sell price now includes the market item's attachments (if any and if enabled) when player doesn't have the item.

Fixed:
  • Market: Fixed selling mags with damaged ammo.
  • Market: Fixed being able to sell attachments that shouldn't be removable (e.g. mags on guns, which would break the gun until relog).
  • Vehicles: Improved collision damage handling for 3rd party helis.
  • Vehicles: Made sure that engine smoke and flames are independent from vehicle orientation.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki