DayZ
DayZ-Expansion-Vehicles-Experimental
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Actualización: 26 MAR a las 5:11 p. m.

Update 1.9.18

Changed:
  • Core: Removed obsolete EnableProneDeathHandItemDropFix setting since the underlying vanilla bug was fixed in DayZ over a year ago.
  • Missions: If airdrop container gets deleted before max mission time is reached, mission ends immediately.
  • Missions: Properly prefixed all Expansion variables and methods on airdrop plane and container.
  • Missions: Restored airdrop container names.

Fixed:
  • AI: Potentially fixed silent gunshots after switching fire mode.
  • Missions: Fixed airdrop container stops moving too early on client if there is network congestion.
  • Missions: Fixed light/smoke not turning off after container has been emptied out.
  • Missions: Fixed airdrop container AI patrol spawner.
  • Missions: Fixed plane flying back to drop position on client if reconnecting after container has already dropped (visual bug, client only).
  • Vehicles: Fixed falling snow not being visible while sitting inside some Expansion vehicles.
  • Vehicles: Fixed engine on cars not turning off when running out of fuel.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 8 MAR a las 1:07 p. m.

Update 1.9.16
Added:
  • Missions: Added same workaround we have for the airdrop plane due to vanilla bug T189290 to the airdrop container as well. Note that a fix is still needed for the base game itself, but it should allow you to use airdrops for the time being, and hopefully address sporadic client crashes due to container physics interactions.


Fixed:
  • BaseBuilding: Fixed items being difficult to access inside structures.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 12 FEB a las 11:27 a. m.

Update 1.9.14
Added:
  • AI: More fine-grained clothing selection based on slot.
  • AI: Added Santa crashes to possible roaming locations.
  • AI: Can climb ladders.
  • All mods: DayZ 1.27 Experimental compatibility.

Changed:
  • AI, Animations: Updated animation graph for DayZ 1.27 Experimental.
  • AI: Removed dependance on HumanCommandScript.
  • AI: AI spawned by CE are automatically put in roaming mode.
  • AI: Always prefer backpack with more cargo space irrespective of item health and armor.
  • AI: Select random building at roaming location if available instead of relying on ad-hoc discovery.
  • AI: Only select next roaming location if waypoint reached or near to target, else wait briefly before leaving.
  • AI: Discard gun if reloading failed 3 times (buggy gun).
  • Vehicles: New heli and boat HUDs.
  • Vehicles: Prepararation for requiring hydraulic fluid for helis.

Fixed:
  • AI: Only pick helicrash as roaming location if prev location wasn't a helicrash.
  • AI: Fixed not checking stance preference before crouching in cover/while reloading.
  • AI: Fixed AI repeatedly switching between two weapons if same DPS and one has more health and the other more attachments.
  • AI: Fixed occasionally picking up clothing even if not in looting behavior if checking several items within the same parent (e.g. dead Infected or players).
  • AI: Pathfinding: Only update path with inverse path if within tolerance and not blocked.
  • AI: Fixed AI spinning while uncon in vehicle.
  • AI: Fixed flanking interfering with dangerous area avoidance.
  • Map-Assets, Main: Fixed Sakhal map assets being included in Expansion Main instead of Map-Assets.
  • Licensed: Tractor section count cleanup.
  • Licensed: Increased emissive values of tractor lights and dashboard material.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 28 ENE a las 12:57 p. m.

Update 1.9.14
Added:
  • AI: More fine-grained clothing selection based on slot.
  • AI: Added Santa crashes to possible roaming locations.
  • AI: Can climb ladders (WIP).
  • All mods: DayZ 1.27 Experimental compatibility.
  • Vehicles: New heli and boat HUDs (early WIP).

Changed:
  • AI, Animations: Updated animation graph for DayZ 1.27 Experimental.
  • AI: Removed dependance on HumanCommandScript.

Fixed:
  • AI: Only pick helicrash as roaming location if prev location wasn't a helicrash.
  • AI: Fixed not checking stance preference before crouching in cover/while reloading.
  • AI: Fixed AI repeatedly switching between two weapons if same DPS and one has more health and the other more attachments.
  • AI: Fixed occasionally picking up clothing even if not in looting behavior if checking several items within the same parent (e.g. dead Infected or players).
  • AI: Pathfinding: Only update path with temp path if within tolerance and not blocked.
  • Map-Assets, Main: Fixed Sakhal map assets being included in Expansion Main instead of Map-Assets.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 16 ENE a las 6:26 a. m.

Update 1.9.13
Added:
  • Map-Assets: Added Sakhal builder items.

Changed:
  • AI: Use vanilla Building::CanDoorBeOpened/CanDoorBeClosed to determine if attempt should be made to interact with door.
  • AI: Choose area avoidance direction based on distance to target.
  • AI: Changed health threshold for fall safety check to prevent loosing too much health when falling.
  • Animations: Removed DriverBreak from helicopter anim graph (fixes right leg moving to braking position when pulling back cyclic).
  • Hardline: Set common rarity color to medium gray.
  • Spawn-Selection: Expired cooldowns are now purged on load & save (reduces data sent to client on respawn).

Fixed:
  • AI: Missing check if area is actually dangerous.
  • AI: Stop moving if blocked by underground bunker entrance.
  • AI: Fixed not moving if unreachable but points found.
  • Core: Fixed EntityStorageModule::IsCurrentEntity not working as intended.
  • Market: Variants selector scroll bar was ignoring mouse pointer.
  • P2P Market, Personal Storage: Fixed menu could not be closed if loading failed.
  • Spawn-Selection: Respawn cooldowns for equal positions under different named spawn locations will now work correctly.
  • Vehicles: Fixed next engine and connect/disconnect tow actions preventing driver door actions on client when sitting in vehicle.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 2 ENE a las 7:17 a. m.

Update 1.9.12

Changed:
  • AI: Ignore flaregun and non-explosive weapons with low DPS.
  • AI: Improved pathfinding while swimming.
  • AI: Will now be able to avoid all dangerous areas (hot spring, volcanic, geysers, contaminated).
  • AI: Will wait for animation of door to finish before attempting to pass.
  • BaseBuilding: Virtual Storage: Added support for any item that returns true when calling `IsContainer()` or `IsItemTent()`.
  • Map-Assets: Removed bldr_prop_Truck_02_Wheel_Ruined since Truck_02_ruined does not exist in vanilla.

Fixed:
  • AI: Fixed not going into deep water even if swimming enabled.
  • AI: Fixed force recalculate path not working while swimming.
  • AI: Worked around pathfinding not working while in very deep water (any map), or on baked map objects over water (like the ice floes on Sakhal).
  • AI: Fixed not generating clusters for non-overlapping contaminated areas.
  • AI: Fixed not avoiding contaminated area reliably if partially underground or partially floating.
  • AI: Require full NBC gear to stay in contaminated area (previously, one piece of the full suit could be missing and AI would still enter/stay).
  • AI: Fixed remaining issue with stance when waking from uncon.
  • AI: Fixed potential loop issue w/ weapon selection if at last three firearms are involved.
  • AI: Fixed clothing selection issue if clothing item can be used for bandaging.
  • AI: Prevent climb if above max height.
  • AI: Fixed climbing not working while swimming (this alongside the pathfinding fix for Sakhal will allow AI to go to the islands without getting stuck).
  • AI: Worked around physics falling sometimes not working, leading to AI being stuck in falling animation.
  • AI: Fixed OnCommandSwimFinish not being called if swimming gets interrupted by other command.
  • AI: Fixed trader AI with waypoints not starting to move again if the interacting player gets disconnected, killed or goes uncon.
  • AI, BaseBuilding, Vehicles: Changed log messages to consistently quote names.
  • BaseBuilding: Virtual Storage: Fixed "Store" action appearing on unsupported items if they have a global ID, e.g. purchased from P2P market or pulled out of Personal Storage (old).
  • BaseBuilding: Virtual Storage: Fixed having to wait for unopenable containers (e.g. Expansion Gunrack) to be persisted before being able to store their contents again after restoring.
  • Core: Damage System: Fixed explosion damage could override calculated damage for configured explosion targets that are not items.
  • Core: Fixed calculating DPS for weapons w/o reloading mechanism.
  • Core: Fixed model path for ExpansionCircuitBoardBase.
  • Main: Fixed missing dep for milkbottle.
  • Quests: Fixed ExpansionQuestDryBag_ColorBase hiddenSelectionsTextures.
  • Licensed: Fixed texture file extensions on MH6 rvmats.
  • Weapons: Fixed model path for Expansion_Ammo_ArrowBolt (it's pending removal though so should no longer be spawned).

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 29 OCT 2024 a las 6:24 a. m.

Update 1.9.10


Fixed:
  • AI: Validate each shot due to vanilla bug with Weapon::Fire and redirect damage to correct entity if necessary.
  • AI: Worked around firearm effects like blood splatter sometimes showing on wrong entity due to vanilla bug with Weapon::Fire.
  • AI: Fixed swimming.
  • AI: Fixed sitting in vehicle.
  • Core: Fixed deprecation error when inside a vehicle and hitting an obstacle in a safezone with enough speed that crew would be hurt if not in safezone.
  • Vehicles: Fixed deprecation error when towing.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 15 OCT 2024 a las 7:39 a. m.

Update 1.9.8


Fixed:
  • Core: Removed obsolete Namalsk Survival support.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 26 SEP 2024 a las 2:29 p. m.

Update 1.9.6
Added:
  • Hardline, Quests, P2PMarket: Added required faction, reputation, and completed quest settings to P2P market.

Changed:
  • AI: Use default looting behavior if not set.
  • AI: Include faction name in patrol log.
  • Core: Save item global ID to DB if set.
  • Core: Trivial: EntityStorage: Don't log errors that are recoverable when restoring entities.
  • Market: If max reputation in trader configuration is set to max, only display minimum needed repuation in notifications.

Fixed:
  • AI: Only decrement global patrol count if actually spawned.
  • AI: Fixed name formatting for AI in admin log.
  • AI: Don't override persistent faction if patrol configuration is set to use random faction on fresh spawn.
  • BaseBuilding: Fixed entity storage deletion on item deletion if saved item is in inventory (fixes issues with containers being deleted in P2P market if virtual storage is enabled).
  • Vehicles: Fixed being able to get in Vodnik cargo seats from the sides.
  • Vehicles: Fixed VehicleRequireAllDoors 1 not working for 3rd party mod vehicles.
  • Vehicles: Fixed being able to get in locked vehicles with missing doors if VehicleRequireAllDoors is set to 0 in vehicle settings.
  • Vehicles: Fixed not being able to use the paired key to unlock vehicles with missing doors or until all doors are closed.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Actualización: 17 SEP 2024 a las 1:29 p. m.

Update 1.9.5
Added:
  • Market: Added option `SZVehicleParkingFineUseKey` to market settings.
  • Market: Added option `DisallowUnpersisted` to disallow using entities in market/P2P that have not yet been persisted.

Changed:
  • Market: Log sold/purchased ammo in mags.
  • Market: Updated default market config.

Fixed:
  • AI: Fixed AI menu not recognizing group if all AI in group are outside player netbubble.
  • Core: Fixed being able to unlock vehicles that support player attachment to be unlockable without key when attached.
  • Groups: Disabled "Invite to group" if groups disabled.
  • Market: Fixed a NULL ptr in market sell logs when sold items contain ammo or magazines.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki