DayZ
DayZ-Expansion-Vehicles-Experimental
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Opdatering: 13. apr. 2022 kl. 16:01

Update 1.6.57
Added:
  • AI: Merged eAI Experimental into new mod DayZ-Expansion-AI. New features: Melee combat, dropping firearm when all mags depleted, ability to reload bolt action rifles, ability to enter vehicles when in same group as player, standing up when waking from uncon (looks a bit iffy), fighting predators if they come close (within ~25m), various bugfixes.
  • Core: ModStorage v5. After DayZ 1.17 releases, you only need to wipe when adding *CF* for the first time, and when you remove *Core*. Other Expansion mods can be added/removed without wiping. After (if... PR is awaiting review) ModStorage v5 gets included in CF, you also won't need to wipe when adding CF (only when removing it again).
  • Core: Added notification scheduler.
  • Groups: Added an action to invite a player to your own group.
  • Groups: Added group member HUD to display group members health, blood and other status effects.
  • Groups: Added COT group manager.
  • Main: Added an optional cooldown system for the spawn selection.
  • Market: Added close button to market menu.
  • Market: Added support to customize headgear in the item manager.
  • Market: Added default market category settings for gardening items.
  • Navigation: Added quick delete buttons to map marker list entries.
  • Navigation: Added setting to automatically place a personal marker at position of last death.
  • Vehicles: Added Expansion Keychain for Car Keys, includes 10 colored variants.
  • Vehicles: Added black variant of the MH-6 Little Bird.

Changed:
  • Animations: Player animations for vehicles and weapons are now in a separate mod DayZ-Expansion-Animations.
  • BaseBuilding: Base building is now a separate mod DayZ-Expansion-BaseBuilding.
  • BaseBuilding: Enabling COT or VPP admin tools now grants permission to build and dismantle in another player's territory.
  • Chat: Chat is now a separate mod DayZ-Expansion-Chat.
  • Groups: Groups is now a separate mod DayZ-Expansion-Groups.
  • Main: Expansion props now have proper textures and shaders.
  • MapAssets: Several map props are now in a separate mod DayZ-Expansion-Map-Assets.
  • Market: Moving AI traders will now stop when interacted with (requires DayZ-Expansion-AI).
  • Missions: Airdrops are now in a separate mod DayZ-Expansion-Missions.
  • Navigation: Map, markers and GPS are now in a separate mod DayZ-Expansion-Navigation.
  • Navigation: Icon list in marker edit window is now sorted alphabetically.
  • Navigation: Marker edit & create window is now always centered on screen.
  • Vehicles: Improved helicopter physics.
  • Vehicles: Improved towing.

Fixed:
  • BaseBuilding: Fixed garden plot not being placeable outside of own territory if AllowBuildingWithoutATerritory was set to false or inside of enemy territory even if whitelisted.
  • Book: Fixed an issue with toggling the invite permission of a group member in the party book menu.
  • Book: Fixed setting group member permissions.
  • Groups: Fixed member permissions.
  • Main: Removed "unpin" action from M203 round.
  • Market: Fixed an issue with the market view being reset after selling or purchasing an item when a drop-down filter option is selected.
  • Navigation: Fixed name not getting displayed next to the player arrow marker.
  • Navigation: Fixed icon list in marker edit window not showing all entries.
  • Vehicles: Fixed LHD popping in and out when viewed from extreme angles / positions.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 11. apr. 2022 kl. 13:11

Opdatering: 11. apr. 2022 kl. 12:10

Update 1.6.57
Added:
  • AI: Merged eAI Experimental into new mod DayZ-Expansion-AI.
  • Core: ModStorage v5. After DayZ 1.17 releases, you only need to wipe when adding *CF* for the first time, and when you remove *Core*. Other Expansion mods can be added/removed without wiping. After (if... PR is awaiting review) ModStorage v5 gets included in CF, you also won't need to wipe when adding CF (only when removing it again).
  • Groups: Added an action to invite a player to your own group.
  • Groups: Added group member HUD to display group members health, blood and other status effects.
  • Market: Added close button to market menu.
  • Market: Added support to customize headgear in the item manager.
  • Market: Added default market category settings for gardening items.
  • Navigation: Added quick delete buttons to map marker list entries.
  • Navigation: Added setting to automatically place a personal marker at position of last death.
  • Spawn Selection: Added an optional cooldown system for the spawn selection.
  • Vehicles: Added Expansion Keychain for Car Keys, includes 10 colored variants.
  • Vehicles: Added Black variant of the MH-6 Little Bird.

Changed:
  • BaseBuilding: Base building is now a separate mod DayZ-Expansion-BaseBuilding.
  • BaseBuilding: Enabling COT or VPP admin tools now grants permission to build and dismantle in another player's territory.
  • Chat: Chat is now a separate mod DayZ-Expansion-Chat.
  • Groups: Groups is now a separate mod DayZ-Expansion-Groups.
  • MapAssets: Several map props are now in a separate mod DayZ-Expansion-Map-Assets.
  • Market: Moving AI traders will now stop when interacted with (requires DayZ-Expansion-AI).
  • Missions: Airdrops are now in a separate mod DayZ-Expansion-Missions.
  • Navigation: Map, markers and GPS are now in a separate mod DayZ-Expansion-Navigation.
  • Navigation: Icon list in marker edit window is now sorted alphabetically.
  • Navigation: Marker edit & create window is now always centered.
  • Vehicles: Improved helicopter physics.
  • Vehicles: Improved towing.

Fixed:
  • BaseBuilding: Fixed garden plot not being placeable outside of own territory if AllowBuildingWithoutATerritory was set to false or inside of enemy territory even if whitelisted.
  • Book: Fixed an issue with switching the invite permission of a group member in the party book menu.
  • Book: Fixed setting group member permissions.
  • Groups: Fixed member permissions.
  • Main: Removed "unpin" action from M203 round.
  • Market: Fixed an issue with the market view being reset after selling or purchasing an item when a drop-down filter option is selected.
  • Navigation: Fixed name not getting displayed next to the player arrow marker.
  • Navigation: Fixed icon list in marker edit window not showing all entries.
  • Vehicles: Fixed LHD popping in and out when viewed from extreme angles / positions.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 10. mar. 2022 kl. 11:59

Update 1.6.56
Added:
  • Vehicles: Added damage system to boats & Vodnik (they can be destroyed now).

Changed:
  • Vehicles: Added desync indicator to HUD and update position to last known good coordinates from server.

Fixed:
  • Vehicles: Fixed item in hand getting hidden if leaving seat of vehicle with player attachment active (DayZ 1.16).
  • Vehicles: Only show "next engine" action for driver (Vodnik).
  • Vehicles: Fixed potential boat client crash.
  • Vehicles: Fixed bus radiator not being fillable.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 8. mar. 2022 kl. 10:57

Update 1.6.56
Added:
  • Vehicles: Added damage system to boats & Vodnik (they can be destroyed now).


Fixed:
  • Vehicles: Fixed item in hand getting hidden if leaving seat of vehicle with player attachment active (DayZ 1.16).
  • Vehicles: Only show "Next engine" for driver.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 7. mar. 2022 kl. 11:02

Update 1.6.56
Added:
  • Vehicles: Added damage system to boats & Vodnik (they can be destroyed now).


Fixed:
  • Vehicles: Fixed item in hand getting hidden if leaving seat of vehicle with player attachment active (DayZ 1.16).
  • Vehicles: Only show "Next engine" for driver.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 4. mar. 2022 kl. 13:45

Update 1.6.55

Changed:
  • Vehicles: Overhaul of Bus, Tractor and UAZ. Added visual damage, health rebalance.
  • Vehicles: Vodnik is again an amphibious vehicle.
  • Vehicles: Improved Vodnik handling.

Fixed:
  • Main: Fixed invisible flag texture if FlagMenuMode is set to 2 (no flag choice).
  • Main: Use quantity from internal item configuration for airdrop loot if QuantityPercent is set to -2 and quantmin/quantmax in types.xml is unset (-1).
  • Main/Market: Fixed being able to receive more money into personal account than allowed when dissolving a party.
  • Vehicles: Disabled forced pilot sync by default and for vehicles towing another vehicle as well.
  • Vehicles: Run heli physics simulation on server only by default.
  • Vehicles: Fixed a client crash with the V3S Truck.
  • Vehicles: Fixed an incompatibility with other modded vehicle HUDs.
  • Vehicles: Fixed Vodnik driver animations and re-enabled cargo seats.
  • Vehicles: Fixed Vodnik medical skin.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 25. feb. 2022 kl. 12:13

Update 1.6.55

Changed:
  • Vehicles: Overhaul of Bus, Tractor and UAZ. Added visual damage, health rebalance.

Fixed:
  • Main: Fixed invisible flag texture if FlagMenuMode is set to 2 (no flag choice).
  • Main: Use quantity from internal item configuration for airdrop loot if QuantityPercent is set to -2 and quantmin/quantmax in types.xml is unset (-1).
  • Market: Fixed being able to receive more money into personal account than allowed when dissolving a party.
  • Vehicles: Disabled forced pilot sync by default and for vehicles towing another vehicle as well.
  • Vehicles: Run heli physics simulation on server only by default.
  • Vehicles: Potentially fixed a crash with the V3S Truck.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 25. feb. 2022 kl. 11:15

Update 1.6.56

Changed:
  • Vehicles: Overhaul of Bus, Tractor and UAZ. Added visual damage, health rebalance.

Fixed:
  • Main: Fixed invisible flag texture if FlagMenuMode is set to 2 (no flag choice).
  • Main: Use quantity from internal item configuration for airdrop loot if QuantityPercent is set to -2 and quantmin/quantmax in types.xml is unset (-1).
  • Market: Fixed being able to receive more money into personal account than allowed when dissolving a party.
  • Vehicles: Disabled forced pilot sync by default and for vehicles towing another vehicle as well.
  • Vehicles: Run heli physics simulation on server only by default.
  • Vehicles: Potentially fixed a crash with the V3S Truck.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 24. feb. 2022 kl. 13:32

Update 1.6.55

Changed:
  • Vehicles: Overhaul of Bus, Tractor and UAZ. Added visual damage, health rebalance.

Fixed:
  • Main: Fixed invisible flag texture if FlagMenuMode is set to 2 (no flag choice).
  • Main: Use quantity from internal item configuration for airdrop loot if QuantityPercent is set to -2 and quantmin/quantmax in types.xml is unset (-1).
  • Vehicles: Disabled forced pilot sync by default and for vehicles towing another vehicle as well.
  • Vehicles: Run heli physics simulation on server only by default.
  • Vehicles: Potentially fixed a crash with the V3S Truck.


Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki