DayZ
DayZ-Expansion-Core-Experimental
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更新: 2024年1月17日 @ 16時37分

Update 1.8.43



Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年12月1日 @ 7時13分

Update 1.8.41

Changed:
  • AI: Renamed `IsFriendly` to `IsFriendlyFaction` in eAIFaction to mitigate vanilla bug T176938 (https://feedback.bistudio.com/T176938). Note that this is a BREAKING change if you use custom (modded) factions and you need to make changes to your factions accordingly. If you are not affected by the vanilla bug and don't use custom factions, this change shouldn't affect you.


Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年11月25日 @ 7時06分

Update 1.8.40
Added:
  • Vehicles: Enabled showing owner name if modded vehicle has no keychain slot. Note that if the vehicle has an existing key, it must be unpaired and then paired again once for the change to take effect.

Changed:
  • AI: Increased default accuracy in AISettings.json.
  • BaseBuilding, Core, Groups, Market, Quests: Don't unnecessarily resend settings on respawn.

Fixed:
  • AI: Fixed attacking members of friendly factions.
  • Core: Fixed padding of 2nd half of plainID.
  • Missions: Fixed exploit being able to call multiple airdrops with single supply smoke grenade by unpinning and relogging.
  • Vehicles: Fixed keychain not being transferred back to vehicle when uncovering. Note that if the vehicle has an existing key, it must be unpaired and then paired again once for the change to take effect.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年11月23日 @ 10時18分

Update 1.8.39
Added:
  • Core: Extended optional workaround for T176819 (items getting teleported up/down and/or placed at weird angles when dropped on other items) to crafted items.

Changed:
  • Core: Optimized vanilla SyncPlayerList to not be sent on respawn and send around 70% less data.

Fixed:
  • AI: Fixed damage hit animation missing since 1.22.
  • AI: Fixed not swapping to gun on ground from item in hand.
  • AI: Fixed AI followers of party members attacking other party members without aggro.
  • BaseBuilding: Virtual Container Storage: Fixed orphaned files not getting deleted when container is deleted.
  • Core: Fixed player joined message not being shown for new players.
  • Market: Fixed client CTD if server is shut down while client is in market menu.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年11月16日 @ 12時25分

Update 1.8.37
Added:
  • AI: Factions can now have modifiers (e.g. Kuru). Added new "Infected" faction to showcase the effects.
  • AI: Added CanRecruitFriendly setting.
  • AI: Added PreventClimb setting (list of excluded classnames).
  • Core: Added optional workarounds for vanilla issues T176038 (unlootable hand item if dying while prone) and T176819 (items getting teleported up/down and/or placed at weird angles when dropped on other items). Both can be enabled in DebugSettings.json via EnableProneDeathHandItemDropFix and EnableItemDropPlacementFix (note that some items may float when dropped on other items).
  • Vehicles: Added option to show vehicle owner to settings. Vehicle owners are stored on a keychain which is automatically created when pairing a key. Existing paired keys and vehicles get a keychain assigned when a player with key in inventory connects. Covered vehicles need to be uncovered once by a player with paired key in inventory before owner can be shown.

Changed:
  • Main: Improved support for modded liquids.
  • Market: Don't fail on price difference of 1.
  • Missions: Minor airdrop container RPC optimization.

Fixed:
  • Garage: Fixed vehicle owners being unnecessarily added twice to vehicle data if they also were the last driver.
  • Groups: Fixed two possible NULL ptrs.
  • Quests: Fixed player not returnig to former AI group after finishing escort objectives.
  • Quests: Fixed negative reputation reward not working.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年11月6日 @ 23時12分

Update 1.8.36

Changed:
  • AI, Animations: Updated player animation graph for DayZ 1.23.

Fixed:
  • Quests: Treasure hunt quests could fail due to wrong ID being assigned to loot items.
  • Quests: Quest HUD was not showing turn-in text when a quest is complete.
  • Quests: Escort objective in quest HUD were showing distance to VIP instead of distance to target location.
  • Quests: Quest menu reputation reward was not hiding when it should.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年11月2日 @ 12時51分

Update 1.8.33
Added:
  • All mods: Implemented new RPC system.

Changed:
  • AI: Refactored weapon firing to fire actual projectiles, leading to much less processing and network overhead in AI gunfights and proper audiovisual projectile impact effects.
  • BaseBuilding: Reduced network overhead of codelock user syncing.
  • BaseBuilding: Codelock slot stays locked until you change the code to all zeros.
  • Chat: Reduced network overhead of group and vehicle chat.
  • Quests: The VIP entity spawned by escort objectives will now respawn on its last known position when the objective event continues and is not completed yet.
  • Quests: The chest spawned by treasure hunt objectives can only be accessed by the main quest player when it is created.
  • Quests: MaxDistance and MarkerName are no longer used in Collection objectives, only in Delivery objectives.
  • Vehicles: Slightly reduced network overhead of locking/unlocking vehicles.

Fixed:
  • Quests: Fixed an issue where quests with a normal reputation requirement did not get displayed when the "UseFactionReputation" setting is disabled in HardlineSettings.json.
  • Quests: Fixed an issue where quests with an Escort objective did not cancel when the VIP entity got killed by unknown sources.
  • Quests: The quest objective marker for collection and delivery objectives is now created and deleted correctly again when the needed items state changes.
  • Vehicles: Fixed a problem with the Land Rover where the "Get-In" action was very hard to get turn-up when trying to enter the backseats of the vehicle.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年10月25日 @ 1時27分

Update 1.8.30
Added:
  • Core: Added cylindrical safezones (similar to circular zones, but using given Y coordinate and specified height).
  • Quests: Added optional "FactionReputationRequirements" to quest configuration to control the required faction reputation points the players will need to see and accept the quest. Only works with Hardline and Expansion-AI mod loaded.
  • Quests: Added optional "FactionReputationRewards" to quest configuration to control the required faction reputation points the players will gain on quest completion. Only works with Hardline and Expansion-AI mod loaded.
  • Quests: The visibility of the Quest HUD and the individual quest entries are now persistent when changed in the quest log.
  • Quests: Added optional "MinQuantityPercent" to delivery and collection objective configurations to define the minimum quantity percent needed for a delivery item when it has a quantity.
  • Market: P2P market: The current search text in the search box will now be used to filter entries again after purchasing/listing an item.
  • Name-Tags: Name tags now hide/show depending on the main HUD visibility.

Changed:
  • Quests: Quest HUD layout adjustments.

Fixed:
  • Quests: Fixed an issue with quest marker deletion.
  • Quests: Fixed an issue with collection and delivery objective items not getting cleaned up on quest completion.
  • Quests: Fixed an issue with AI camp and patrol objective initalisation on quest start or when continuing a quest after a relog/server restart.
  • Quests: Fixed an issue with quest NPC indicators not getting created for quest turn-in NPCs.
  • Quests: Fixed some issues with collection or delivery objective items not getting counted correctly when splitting/combining/dropping.
  • Quests: Fixed an issue with ammo used as collection or delivery objective items not getting subtracted from count when being loaded into a gun with internal mag.
  • Quests: Fixed camp and patrol AI being limited to speed set in objective config when under threat.
  • Quests: Fixed camp and patrol AI not using waypoint mode set in objective config.
  • Quests: Disabled ability to dismiss escort VIP AI.
  • Vehicles: Fixed towing.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年10月20日 @ 1時06分

Update 1.8.28
Added:
  • Market: The current search text in the serarch box after purchasing/listing a item will now be used to filter entries again after purchasing/listing a item in the P2P market menu.
  • Name-Tags: Name tags now hide/show depending on the main HUD visibility state.
  • Quests: Added optional "FactionReputationRequirements" map parameter to quest configuration to control the required faction reputation points the players will need to see and accept the quest. Only works with Hardline and the AI mod loaded next to the quest mod.
  • Quests: Added optional "FactionReputationRewards" map parameter to quest configuration to control the required faction reputation points the players will gain on quest completion. Only works with Hardline and the AI mod loaded next to the quest mod.
  • Quests: The visibility state of the Quest HUD and the individual quest entries are now persistent when changed in the quest log.
  • Quests: Added optional "MinQuantityPercent" integer parameter to delivery and collection objective configurations to define the min. quantity percent needed for a objective delivery item when it has a quantity.

Changed:
  • Quests: The quest HUD go some adjustments to display certain text parts properly when the displayed text was to long.

Fixed:
  • Quests: Fixed an issue with quest marker deletion.
  • Quests: Fixed an issue with collection and delivery objective items not getting cleaned up on quest completion.
  • Quests: Fixed an issue with AI camp and patroll objective initalisations on quest start or when continue a quest after a relog/server restart.
  • Quests: Fiixed an issue with quest NPC indicators not getting created for quest turn-in NPCs.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

更新: 2023年10月19日 @ 12時59分

Update 1.8.28
Added:
  • Market: The current search text in the serarch box after purchasing/listing a item will now be used to filter entries again after purchasing/listing a item in the P2P market menu.
  • Name-Tags: Name tags now hide/show depending on the main HUD visibility state.
  • Quests: Added optional "FactionReputationRequirements" map parameter to quest configuration to control the required faction reputation points the players will need to see and accept the quest. Only works with Hardline and the AI mod loaded next to the quest mod.
  • Quests: Added optional "FactionReputationRewards" map parameter to quest configuration to control the required faction reputation points the players will gain on quest completion. Only works with Hardline and the AI mod loaded next to the quest mod.
  • Quests: The visibility state of the Quest HUD and the individual quest entries are now persistent when changed in the quest log.
  • Quests: Added optional "MinQuantityPercent" integer parameter to delivery and collection objective configurations to define the min. quantity percent needed for a objective delivery item when it has a quantity.

Changed:
  • Quests: The quest HUD go some adjustments to display certain text parts properly when the displayed text was to long.

Fixed:
  • Quests: Fixed an issue with quest marker deletion.
  • Quests: Fixed an issue with collection and delivery objective items not getting cleaned up on quest completion.
  • Quests: Fixed an issue with AI camp and patroll objective initalisations on quest start or when continue a quest after a relog/server restart.
  • Quests: Fiixed an issue with quest NPC indicators not getting created for quest turn-in NPCs.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki