Space Engineers

Space Engineers

Halo UNSC Ship Weapons (WeaponCore)
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Mis à jour le : 16 aout 2023 à 4h12

Fixes/Adjustments
  • Tried to make the Archers and Shivas behave more like they used to by not falling behind the parent grid while moving.
  • Removed the traveling sound since there is static that is plaguing it for some reason.

Mis à jour le : 6 aout 2023 à 18h56

Fixes/Adjustments
  • Weapncore has gone through quite a few changes that broke some of the functionality and effects of various weapons. I fixed quite a few of them, but it wasn't comprehensive, so there is bound to be more I need to fix.
  • Also I think the guided rounds might have gotten a buff somehow; I'll probably need to nerf them soon

Mis à jour le : 19 févr. 2023 à 2h04

Fixes/Adjustments
  • Fixed the Series 8 one too, looks like it was a bigger issue than I thought

Mis à jour le : 19 févr. 2023 à 1h54

Fixes/Adjustments
  • Fixed the Mark IX MAC High power mode not doing intended damage or effects.
  • I'm not dead lol, let me know if things are broken and I'll try to fix them since it usually isn't too hard.

Mis à jour le : 14 oct. 2022 à 16h26

Mis à jour le : 6 oct. 2022 à 20h26

Fixes/Adjustments
  • Fixed an issue where archers would not respect the hud selected target.

Mis à jour le : 8 aout 2022 à 21h25

Mis à jour le : 8 aout 2022 à 21h00

Fixes/Adjustments
  • Enabled the AoE competent of the Breakwater HE ammo. Thanks to Preston Cole for pointing out the lack of damage.

Mis à jour le : 19 avr. 2022 à 22h21

Fixes/Adjustments
  • Fixed issue with Breakwaters on MP where switching ammo caused crashes, this required me to convert it back to a regular turret so you may need to replace the block.
  • Fixed issue with Spitfire only firing from one barrel

Mis à jour le : 14 févr. 2022 à 5h17

Version Update
  • Updated to WC 2.2 configs, AoE and EWAR should be working mostly as intended, may need to tune some things more but wanted to get this out sooner rather than later. This should also fix the effects of staging.
Fixes/Adjustments
  • Shiva can lock onto targets again, sorry it took so long to address this. As a bonus, I was able to make the EMP effect actually noticeable now, let me know what you think