Space Engineers

Space Engineers

ACI-Rival
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Actualización: 19 MAY 2022 a las 23:35

Actualización: 19 MAY 2022 a las 23:33

-Boosted target of opportunity spawn rates.

Actualización: 19 MAY 2022 a las 23:10

-Switched the Valiant III ammo type to HE.

-Other changes.

Actualización: 19 MAY 2022 a las 4:24

-"Fixed" missile type weapons not firing on some grids.

-Reduced the ACIM tier 3 threshold to 100 grids down from 150.

The f-10s in planetary encounters seem to be freezing after spawn. This is not intentional.

Actualización: 19 MAY 2022 a las 0:51

-Enabled the stealth cruiser space encounter and added a tier 3 variant. Apparently it was still spawning despite my restrictions put upon it. So I guess it is now intentionally enabled? It spawns in space player known areas.

-Added a jump away response to the Shadow Alpha Stealth Cruiser and Javelin when enough damage has been done to them.

Actualización: 18 MAY 2022 a las 13:11

Actualización: 18 MAY 2022 a las 12:51

-Added back in the Javelin to the space reinforcement group.

-Removed the proprietary blocks. Wanted to reduce the resources given by ACIM grids due to them being so numerous in the past. Resource balancing should be left to the world owners anyway. So this has been disabled. It also means that ACIM grids are a bit more usable now if captured.

-Other behaviour changes.

Actualización: 18 MAY 2022 a las 1:39

-Disabled player known are spawn on detection by installations. They are meant to only detect the player, not spawn the attack group also. They will still spawn a group to reinforce them if attacked but it should only be the one group. Not two.

Actualización: 17 MAY 2022 a las 4:43

Actualización: 17 MAY 2022 a las 4:26