Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Colored Hexabuttons
正在显示第 21 - 30 项,共 38 项条目
< 1  2  3  4 >
更新于:2021 年 4 月 30 日 下午 11:16

Changed Blue's logging so it says the actual button you pressed, not the button that it used to be.

更新于:2021 年 2 月 25 日 上午 10:15

Fixed a TP thing where the first person that interacts with it gets the points instead of the person that solves it.
However, there will be a new bug that come from this as long as you don't do this:
If you interact with the module with TP, then try to solve it with a Mouse/Controller, it will never solve.
No, I don't know how to deal with that, but as long as you don't do that, it will never be a problem :^).

更新于:2021 年 2 月 19 日 下午 11:12

Removed unnecessary strike sounds.

更新于:2021 年 1 月 11 日 下午 12:49

Made sure that points won't be awarded if Zen mode is active.

更新于:2021 年 1 月 11 日 上午 9:54

Added dynamic scoring as well as some minor adjustments for TP so that it looks like you're handling the module.

更新于:2020 年 12 月 3 日 上午 12:35

Change size of the lights

更新于:2020 年 12 月 3 日 上午 12:28

Another Another PLSF.

更新于:2020 年 12 月 3 日 上午 12:22

Another possible Led Size Fix

更新于:2020 年 12 月 3 日 上午 12:11

Possible Led Size Fix

更新于:2020 年 11 月 13 日 下午 8:09

Major Change:
Changed the symbols so that the font can present them correctly.
Manual reprint required.