Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Core Factions Extended (By Blaise90) - fixed for S&F
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Uppdatering: 22 dec, 2020 @ 5:46

- fixed portrait for Mannfred's recruitable Tomb King Generals.

Uppdatering: 21 dec, 2020 @ 6:43

- decreased tomb kings building unit cap to 3 / unit type and separate each unit's cap to proper building chain
- added recruitable tomb king general properly to Mannferd, only issue left is missing portrait on recruit screen.

Uppdatering: 20 dec, 2020 @ 3:16

- Mannfred has new Tomb Kings Building Set


- Has new Technology line added to skeleton tech tree that will boost Tomb Kings army.
- Tomb King building unlocks the 1st technology to the new Tomb King tech line.


- Each Tomb kings unit has currently a 10 unit recruit cap/each settlement the tomb king building is built.
- Each Tomb kings unit will require additional bone piles to recruit.

- Added in addition a Tomb King general, but character display on campaign map is still buggy.

Uppdatering: 18 dec, 2020 @ 1:10

- fixed script to kill off Dieter the Stickler & Edmund von Senkehof
- Rearranged terrain so previos Templehof regions goes to Stirland and Ostermark.
- If you play as Ordo Draconis, Vlad & Mannfred will start by confederating to Minight Aristocracy to face the rising empire threat.

Uppdatering: 17 dec, 2020 @ 7:20

- finally fixed issue with spawning Walach Harkon
- also fixed Morrslieb Altar icon issues for Ordo Draconis

Uppdatering: 15 dec, 2020 @ 20:19

Uppdatering: 15 dec, 2020 @ 9:24

- updated quick fix for missing skills:
Helman Ghorst, Empire General, Vampire Lords, Red Duke.

Uppdatering: 14 dec, 2020 @ 20:31

Uppdatering: 14 dec, 2020 @ 20:20

Uppdatering: 14 dec, 2020 @ 19:29