Arma 3
ZluskeN Utilities
Viser 1–10 av 21 bidrag
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Oppdatering: 13. mars @ 12.55

- Updated weapon replacer script
- Optimized rearm-loop
- Medical item replaced with more appripriate items, maintaining weight
- units will now have bandaged heads when their heads are bandaged
- vehicle mass calculator now also calculates mass of items in cargo and mass of passengers
- updated moustache script to also randomly turn units female

Oppdatering: 17. mai 2023 @ 12.44

- Split the mod into two pbos, "gunplay" and "utilities"
- Extended grenadetrack function to work with more grenade types and tank types
- Removed random weapon and arsenal function
- Added whitelist to exclude vehicles from Thermals-blocker

Oppdatering: 2. mai 2023 @ 13.24

Added moustache probability sliders (Cold War Moustaches)
Added ability to fire loaded weapon without magazine
Added MG Stance from GM

Oppdatering: 11. mars 2023 @ 6.10

added reduced fuel setting
tweaked medical items
tweaked ace arsenal keybind
fixed NerfMG respawn compatibility

Oppdatering: 5. mars 2023 @ 11.39

Added Machinegun blocker function

Oppdatering: 22. feb. 2023 @ 9.54

- zsn_fnc_playerammo called on init
- fixed bug in clearweapon script
- loops recalled on respawn

Oppdatering: 18. feb. 2023 @ 12.11

Updated the magblock function to include boxes

Oppdatering: 17. feb. 2023 @ 10.34

lots of changes, see description

Oppdatering: 6. nov. 2021 @ 8.52

Added automatic ammo pickup
Added support for the wildfire mod
Added possibility to destroy tank tracks
Separated scripts into separate pbos
Removed support for AGC

Updated Description

Oppdatering: 27. mars 2021 @ 9.30

- Added simulation for chambered rounds in semi-automatic weapons
- Added ACE medical items init for units, medics and ambulances