Caves of Qud

Caves of Qud

Clever Girl
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更新于:2021 年 4 月 2 日 下午 5:43

Fix follower cybernetics page to no longer be irredeemably broken. Seriously, just clicking on things (that weren't rendered in the first place) unequipped them without even giving license points back, who's responsible for QA on this mod? -.-

更新于:2021 年 3 月 26 日 上午 7:59

No functional changes, just minor code cleanup; I'm hoping releasing this update makes the workshop start updating everyone correctly again

更新于:2021 年 3 月 18 日 上午 4:56

Update AddAction call to match new method signature

更新于:2021 年 2 月 13 日 上午 4:53

  • Remove patch reconjugating fungal cure handling since the base game handles that now
  • Remove spray bottle from its own list of targets to match new base game behavior

更新于:2021 年 2 月 5 日 下午 6:22

New Features

  • Add ability to feed followers food
  • Modify spray bottle to be usable on other creatures
  • Together, these now permit treatment of fungal infections in followers

Bugfixes
  • Followers will no longer covet the [redacted]
  • Can no longer manage follower gear via intuitive telepathy

更新于:2020 年 12 月 19 日 上午 11:04

  • Don't buy skills when prereqs of its 0-cost powers aren't met
  • Show how many powers followers are actually eligible for
  • Bugfix: don't buy combat skills for non-combat followers
  • Add messages for 0-cost powers acquired when learning a base skill

更新于:2020 年 11 月 20 日 下午 1:57

Add support for Recur mod
Followers no longer purchase useless skills
Add attribute management
Add manifest.json for Qud's mod list
Add direct gear management

更新于:2020 年 11 月 3 日 上午 8:31

Make AIPickupGear more tolerant of malformed gear from other mods

更新于:2020 年 11 月 2 日 下午 3:31

Make the mod functional on existing saves

更新于:2020 年 10 月 30 日 上午 9:15

  • Followers now spend extra SP/MP immediately after being given priorities
  • Non-combat followers now won't obtain weapons or combat skills/mutations
  • Fix bug where followers wouldn't RapidLevel correctly
  • [redacted] can no longer be managed