Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars of the Gods-Harder Slower Campaign Sub Mod by Bran Mac Born
Mostrando 1-10 de 22 aportaciones
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Actualización: 10 OCT a las 10:33 p. m.

Fixed recruitment cost bug.

Actualización: 9 OCT a las 11:05 p. m.

Lowered unit cost and upkeep penalties. Lowered economic background supply 40%.
Raised starting money for Rome Carthage, Macedon , Egypt, Seleucid,Parthia, Etruscian..20%

MUST Start a new campaign. Not Save compatible.

Actualización: 12 OCT 2024 a las 12:10 a. m.

Added new campaign start pos with lower starting money for all farctions. Changed tech research priorities and tech research times.

NOT SAVE COMPATIBLE. MUST START NEW GAME.

Actualización: 18 SEP 2024 a las 11:42 p. m.

Actualización: 6 MAR 2023 a las 7:42 p. m.

Actualización: 22 MAY 2022 a las 12:45 a. m.

Faction aggression lowered. Faction defensive behavior raised.

Actualización: 10 ABR 2022 a las 3:56 p. m.

Raised building costs, lowered movement on campaign map

Actualización: 6 ENE 2022 a las 7:56 p. m.

Actualización: 27 OCT 2021 a las 10:58 p. m.

Army movement reduced 30% on campaign map. Ai will defend regions more.

Actualización: 21 OCT 2021 a las 1:01 p. m.

AI will build armies sooner. Ai concentrate on philosophy more. Changes military aggressiveness for some minor faction types.