Arma 3
Blastcore Murr Edition
Viser 21–30 av 102 bidrag
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Oppdatering: 23. nov. 2021 @ 13.13

Revert to old version. Sorry!

Oppdatering: 22. nov. 2021 @ 9.52

Fixed the concrete bullet impact

Oppdatering: 28. juni 2021 @ 7.01

Added AI vision oclussion to some dust particles. If you cannot see through, AI probably cannot too. (This feature is experimental and may only work for high setting in particles)
Tweaked small and medium explosion dusts to blend together better
Added more fire to RHS thermobaric explosion

Oppdatering: 26. juni 2021 @ 7.30

Fixed an issue where MRAPs for all factions inherited a wrong class causing minor issues
Tweaked some explosion dirt effects to better blend together
Tweaked max particle count settings

Oppdatering: 25. juni 2021 @ 3.49

Reverted to vanilla exhaust refraction effects
Overhauled vehicle smokestacks. Should provide better performance while looking better
Overhauled big explosions. Particle count is lowered significantly
Tweaked mortar and medium explosions
Minor optimization to some small explosions

Oppdatering: 29. apr. 2021 @ 5.48

Added a faint smoke effect to body bullet impacts
Reduced vehicle smokestacks lifetime for standard and low settings to improve performance
Fixed SPMG parent-class mixup causing the weapon to disappear from the game

Oppdatering: 13. apr. 2021 @ 10.48

Fixed 20mm AP impacts
Tweaked Tank cannon dust fx
Optimized artillery and bomb explosions a bit to use less particles
Added gunsmoke trails to A10 gatling gun

Oppdatering: 28. mars 2021 @ 9.52

Added an improved dirt effect to explosions
Added additional video settings options
Better quality level progression. More effects are disabled on standard and low settings to improve performance
Increased soft and hard particle count on high settings
Tweaked dust-flares
Reduced blast-refracts
Many other small tweaks to a few effects

Oppdatering: 25. mars 2021 @ 12.40

Added a dust flare effect to explosions
Removed blast wave effect from helicopter explosions
Tweaked blast wave effects
Tweaked dust effect for larger explosions
Tweaked smoke effect for bombs and Artillery
Some minor tweaks and fixes that I forgot

Oppdatering: 19. mars 2021 @ 13.39

Fixed positioning of missile light
Fixed duplicate smokestack bugs (mixed some files, there could have been other undesired effects regarding explosions but I fixed them now)
Fixed missing water splash effects