Survivalist: Invisible Strain

Survivalist: Invisible Strain

Zedmulate
Viser 81-90 af 230 forekomster
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Opdatering: 10. dec. 2021 kl. 7:56

WHATS NEW:
V150
- fixes from last update

Opdatering: 9. dec. 2021 kl. 7:42

WHATS NEW:
v149
- Added new crafting recipe for arrows using alternative materials (stone,wood,string) handmade and workbench.
- Fixed/adjusted some old crafting recipe using corrugated steel, it needs to be melted first.
- Added new craftable item "rope" from strings, craftable handmade and workbench. you will be able to repair pit traps from this (previously from string).

Opdatering: 17. nov. 2021 kl. 18:36

WHATS NEW:
v148
- Added new type of craftable liquid from kiln liquid resin. (from melting plastic items)
- Added new type of throwable bomb from liquid resin.
- Added crafting recipe for plastic bottle and sealed container to still. (liquid resin to craft)
- Moved catering bucket recipe from kiln to still. (liquid resin to craft)
- Increased the dialogue likeablility of community members when they talk to each other a bit. (they can become friends again even they beat each other up but it will take a while.)
- Added a few dialogue lines.
- Added new crafting recipe to melt reinforced melee weapon to steel ingot.
- Added few steel items to melt steel items.

Opdatering: 3. nov. 2021 kl. 16:40

v147
- 11 New Invader types, they spawn at different times and weather. (post in the comment section if I overtuned them) kinda busy playing other games this past month so I only just finished this.

Opdatering: 7. okt. 2021 kl. 0:12

v146
- Changes the crafting recipe of some items to use crafting benches so it won't be a bother. (using normal/incendiary ammo - forge , crafting antigens - still) made them easier to craft so now you become a drug producer :P.
- Added a few new and fixed few old dialogue.

Opdatering: 28. sep. 2021 kl. 10:52

v145
The Mod is 1 yr old already UwU
- Added new item electronic components, you could craft radio or sat phone if you get enough parts.
- changed the ingrideints for zed caller to use electronic components instead of radio, increased also the damage.

Opdatering: 26. sep. 2021 kl. 2:29

v144
- added 1 new melee weapon including crafting recipe in forge
- new melee weapon model
- fix crafting recipe of the new melee weapons. (forge)

Opdatering: 25. sep. 2021 kl. 23:19

v143
- Added back the world map and geogprahical map from equipments tab in character creation.
- 1 new melee weapon including crafting recipe in forge.
- 6 new melee weapon models (5 for stone and wood tools and for the new melee weapon)
- adjusted some crafting recipes

Opdatering: 22. sep. 2021 kl. 19:51

v142
- Redone the the equipment, clothing and loadout sections when starting a new game, the previous one causes crashes when you stay too long in the equipment tab when starting a new game and makes you go back to main menu for some unknown reason which I didn't encounter before. (removed world map and geographical map which I think causes the problem, I hope this one fixed it somehow)

Opdatering: 22. sep. 2021 kl. 5:34

WHATS NEW:
v141
- Added 1 new building type (this replaced the storage buildings, you need to make a new game to take effect)
- Added new buildable wall type (corrugated walls, not sure if npc would make this wall type.)
- Added 5 new building models (Made the storage buildings spawn on towns rather in camps, you need to make a new game to take effect, also most likely there would be some floating or errors in the buildings since I've changed the models.)
- Flatting area using shovel (build then demolish to flat area).
- New mushroom crop model (no more campfire model lol)