Crusader Kings III

Crusader Kings III

Pacification Speeds Conversion
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Aggiornamento: 25 mag 2021, 19:39

v1.6
Updated for full compatibility with More Game Rules by Neutrino. You should now be able to mix and match different base conversion speed settings for culture and faith conversions with MGR rules that will be doubled (or tripled post-crusade with Fervour Inversion mod) when the county is pacified.

Aggiornamento: 24 mar 2021, 21:23

v1.5
Fixed an errant value (was +60, reduced to +50) on the crusade pacification county opinion modifier used if this mod is combined with Fervour Inversion mod.

Aggiornamento: 16 mar 2021, 17:24

v1.4
Updated for v1.3.0
New vanilla modifiers to chaplain conversion speed for Germanic high kings incorporated into the mod. No other changes.

Aggiornamento: 8 dic 2020, 15:48

Aggiornamento: 7 dic 2020, 22:07

Aggiornamento: 24 nov 2020, 23:33

v1.2
Updated for v.1.2.1

Aggiornamento: 15 ott 2020, 16:09

Aggiornamento: 1 ott 2020, 22:14

Aggiornamento: 29 set 2020, 16:13

v1.1
Updated for the v1.1.1 patch. No changes to the mod, but small vanilla changes to some of the keys that are incorporated into the mod are now updated to match the patch.

Aggiornamento: 16 set 2020, 4:38