Rivals of Aether
Reckless Safety Notice Man
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Обновление: 13 сен. 2020 г. в 0:33

v1.5
changes
- victory screen music hanged to be more celebratory

additions
- dair has a late hit now

Обновление: 12 сен. 2020 г. в 13:01

v1.4
fixes
- strap is now put back on upon player death

Обновление: 12 сен. 2020 г. в 12:56

v1.3
additions
- i keep forgetting to add victory screen stuff so here

Обновление: 12 сен. 2020 г. в 12:15

v1.2
fixes
- fixed various things that made dspecial feel super weird.
- fixed jab jump cancel not checking if it was parried or not.
- fixed respawn platform slightly being affeced by alternate colors.

changes
- weakened taunt hitbox.
- strap off state UI element fade out now occurs before the state ends.
- fspecial and dspecial now only alters your vertical momentum for the first few times (2 for fspecial, 1 for dspecial)

additions
- added a ground hit for ustrong. idk how reliable it is (tested with di out and di in with varying results, i think it depends on position), but atleast it'll hit something
- you can now influence nair's "float" thing by holding the attack button. hold it and you float, let it go and you won't. (experimental)
- added a player indicator arrow for the TV since there were no distinguishable feature otherwise, in case of mirror matches.
- added a stomp effect for tv to match tv stomp hitbox.
- added a version number on CSS as i have done with AR and Lumina.

balances
-- -- idk
- fastfall speed reduced (18 -> 14)
- shorthop speed reduced (7 -> 6)

-- -- beneficial
- dattack knockback growth is much stronger, hopefully a ko option (0.62 -> 0.9)
- added 4th separate hit and angle flipper to uspecial. hopefully more reliable to connect now (still not guranteed though?)
- dstrong pre-charge-startup faster by 3 frames (10 -> 7), and post-charge-starup faster by 8 frames (16 -> 8)
- ustrong startup is faster by 12 frames (43 -> 31)
- nair hitbox extended vertically a bit. combined with the "float" influence thing from earlier, you can now hit grounded opponents with nair. (experimental)

-- -- counterplay
- dattack startup is 2 frames slower. (12 -> 14)
- tv "fall" hitbox is thinner to match tv sprite itself

Обновление: 12 сен. 2020 г. в 2:45

v1.1
fixes
- changed the icon from dev mode
- fixed the issue where parrying the bowling ball crashes the game
- vase and friend is now properly recolored
- strap off UI is now recolored

Обновление: 12 сен. 2020 г. в 2:20

v1.0
day 1 update to fix the icon. what!?

Обновление: 12 сен. 2020 г. в 1:56

v1.0