Crusader Kings III

Crusader Kings III

Community Flavor Pack
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更新于:2022 年 5 月 16 日 上午 6:07

Version 3.0.9

## Royal Courts
~ Added: Western Imperial Royal Court, based on Palatine Chapel in Aachen, for e_france and e_hre.
~ Added: HRE room top arch illustration thanks to Coemgen!
~ Added: HRE cosmatesque floor patterns and ceiling illustration thanks to Atral!

## Clothing
~ Improved: refactored western patterns for better quality and a total of 7 variants thanks to Atral!
~ Improved: standardized CFP western patterns on vanilla ones thanks to Atral!
~ Improved: reverted western high nobility patterns back to default color palette.

## AI Usage
~ Changed: reduced the spawn rate of late medieval Indian Kulavi hats from 44% to 28%.

## Backstage changes
~ Added: HRE room in "CFP_scenes_cultures.txt" and "has_graphical_hre_culture_group_trigger".
~ Changed: CFP Holy Lance will not be generated at game start anymore so the artifact does not exist twice since it was added vanilla. CFP artifact will be deleted when Fate of Iberia drops to preserve current save games.
~ Fixed: Bayeux Tapestry and skull cups artifact will now trigger same/different culture opinion (supported) effects instead of specific cultures (unsupported).
~ Fixed: vanilla issue where catholic and orthodox bishops lacked "has_council_position = councillor_court_chaplain" in their clothing modifiers leading to bishops wearing commoner clothes in theocracies.

更新于:2022 年 4 月 28 日 上午 3:52

Version 3.0.8

~ Added: 10 new western high nobility patterns and adjusted color palette thanks to Atral!
~ Improved: simplified Papal room lighting. It is now a bit darker and features more shades.
~ Fixed: should_be_naked commoners had a cloak.
~ Fixed: missing spouse throne in papal room led to error log spam. It's now there, but hidden behind the wall.
~ Fixed: various papal court cameras and artifacts position.
~ Fixed: Plate Armors are now used by northern europe upon unlocking their innovation.

更新于:2022 年 4 月 17 日 上午 3:50

Version 3.0.7

~ Added: Lateran Palace court room for the Pope.
~ Changed: Theocracies now have access to Royal Courts.
~ Improved: Animal evangelists illustrations alongside angels thanks to Coemgen!
~ Improved: Cosmatesque mosaics thanks to Atral!
~ Improved: Eyeglasses now have a fancy reflection effect, because T-Pain should not be privileged that much.
~ Improved: Spectacles (eyeglasses) are also available in "no glass" option, for those who don't like the effect.
~ Improved: Events rely on cooldown value from 1.5 instead of character flags.

Liturgical illustrations by Brian Abshire ( http://www.abshier.us/ )
Support CFP fund on Patreon ( https://www.patreon.com/eltyranos )

更新于:2022 年 3 月 10 日 上午 9:53

Version 3.0.6

~ Improved: 1.5.1 compatibility. Merged 1.5.1 changes to portrait modifiers (legwear, headgear, cloaks).
~ Improved: CFP courts lighting in line with 1.5.1 changes (shadows, slight desaturation, more contrasts).
~ Improved: devoted orthodox will have a beard as per previous CFP setup.
~ Improved: "A Norman Initiative" event will trigger a few months after k_england title gain instead of instantly.
~ Changed: orthodox clergy beards is now handled by vanilla code.
~ Removed: "cfp_portrait_orthodox_clergy_beard" clothing trigger.

更新于:2022 年 3 月 7 日 上午 8:14

Version 3.0.5

~ Changed: dead characters won't wear eyeglasses anymore. Avoids your IXth century ancestors to suddenly equip them in 1286.
~ Changed: moved "exists = global_var:cfp_is_loaded" to "common\on_action\CFP_game_start.txt".
~ Changed: Yoruban heritage cultures (ewe, edo, igbo, yoruba) will now wear central africa clothing.
~ Removed: events game rule (unused) would not allow good modularity.
~ Improved: German translation thanks to DonRosmarin!

更新于:2022 年 2 月 22 日 上午 9:42

Version 3.0.4

## New Accessories
~ Added: Great bascinet (closed, opened and no visor variants).
~ Added: Variation of the Churburg plate armor with pauldrons.
~ Added: Tabard plate armor.
~ Added: Doublet plate armor.
~ Added: 2 moustaches (handlebar, horseshoe) thanks to Shaggy90!
~ Added: 1 Hungarian moustache thanks to Shaggy90!
~ Added: 2 male hairstyles (straight and curly bowls) thanks to Shaggy90!
~ Added: 1 male Hungarian hairstyle (double braid) thanks to Shaggy90!
~ Added: 1 female Celtic hairstyle (double braid) thanks to Shaggy90!

## Artifacts
~ Improved: Bayeux tapestry visual remastering thanks to Atral!

## Royal Courts
~ Fixed: Ethiopian court won't be used if the ruler is muslim.
~ Fixed: Missing heritages in african courts triggers.

## AI Usage
~ Changed: Great bascinet to spawn 2 times less than regular bascinet and under the same conditions (plate armor innovation, under "fullface" game rule).
~ Changed: Hungarian haircuts are used separately from slavic ones.

## Expanded barbershop
~ Improved: Hairstyles and beards now have a colored icon.

## Backstage changes
~ Added: it is now possible to check if CFP is loaded via "exists = global_var:cfp_is_loaded" thanks to TheRealUberEpicZach!
Note: support for "trigger_if = { cfp_is_loaded = yes }" will be dropped in the next patch due to unreliability.
~ Fixed: cfp_portrait_hungarian_clothing_contents_trigger to use heritage_magyar instead of hungarian culture name.
~ Improved: Minor changes to plate armors weighting.
~ Improved: Refactored plate armors dust effect. It should look less pixelated.

## Strings and translations
~ Fixed: Many title casing in beards and hairstyles english strings.
~ Fixed: Proof reading of russian game rules translations thanks to Kodeks!
~ Improved: Chinese translation thanks to rinbro!
~ Improved: German translation thanks to DonRosmarin!
~ Improved: Korean translation thanks to 티에!
~ Improved: Russian translation thanks to Kodeks!
~ Improved: Spanish translation thanks to zoosant el suevo!

更新于:2022 年 2 月 19 日 上午 7:35

Version 3.0.3

## Royal Courts
~ Added: East African court, inspired by the churches of Lalibela, Ehtiopia.
~ Added: West African court, inspired by the Djingareyber Mosque, Timbuktu.
~ Improved: andalusian court's archs visuals to be closer to the actual style thanks to Loutre!
~ Changed: Andalusian court won't be applied to catholics anymore.
~ Fixed: when starting in 867 as Umayyad, the Andalusian court did not apply after forming Andalusian culture.

## Furnitures
~ Added: Andalusian carpet.
~ Added: East African carpet.
~ Added: West African carpet.

## AI Usage
~ Fixed: blinded an one-eyed characters did not have any iris color after version 1.5.
~ Fixed: somalian cultures did not use east african clothes (faulty cfp_portrait_east_africa_clothing_contents_trigger).
~ Fixed: sahelian, senegambian, akan and yoruban cultures did not use west african clothes (faulty cfp_portrait_west_africa_clothing_contents_trigger).

## Backstage changes
~ Changed: African Courts illustration triggers and scenes cultures.
~ Changed: carpets positions in andalusian court.

## Strings and translations
~ Updated: Chinese translation to latest state thanks to rinbro!
~ Fixed: several typos and formatting in Chinese translation thanks to rinbro!
~ Fixed: minor typos and capitalization in english events strings thanks to rinbro!

更新于:2022 年 2 月 13 日 上午 1:16

Version 3.0.2

## Royal Courts
~ Improved: Royal Courts illustration triggers now rely on "any_parent_culture_or_above" instead of "has_cultural_pillar" + location. CFP courts should appear more reliably.
~ Fixed: throne artifact locator position in norman and goidelic royal courts.

## Events
~ Fixed: reduced by 95% the chance a burmese traveler comes to your lands if you live in Europe, Steppe, Asia Minor or Middle East.
~ Fixed: Dukes should not harass you with tons of catholic effigies anymore.
~ Changed: yearly events for CFP artifacts have a 10% chance_to_happen instead of 25% (you must pass the "chance_of_no_event" first).
~ Changed: AI dukes remain at 75% chance_of_no_event CFP artifact events each year.
~ Changed: AI Dukes (not independant) now have 95% chance_of_no_event CFP artifact events each year (instead of 75%).
~ Changed: AI counts now have 99% chance_of_no_event CFP artifact events each year (instead of 75%).

## AI Usage
~ Improved: clothing triggers to rely on "any_parent_culture_or_above" and "has_cultural_pillar" instead of simply culture names. Avoid CFP assets to disapear when gamestart culture is modified.
~ Fixed: excluded mena_clothing_gfx from cfp_portrait_iberian_clothing_trigger.
~ Fixed: missing heritage_sahelian in cfp_portrait_west_africa_clothing_trigger.

## Expanded barbershop
~ Improved: cloaks are now available to boys and girls, but they won't equip automatically.

## Backstage changes
~ Added: infant blendshapes for all CFP cloaks.
~ Improved: plate armored knights will look a bit thicker.
~ Fixed: reexported plate armors, may help with 1.5 belly clipping until PDX fixes it.
~ Fixed: filename case.

## Strings and translations
~ Fixed: typos in Russian localization thanks to Kodeks!

更新于:2022 年 2 月 10 日 上午 2:57

Version 3.0.1

~ Added: The Catholic Trinity mod in-built compatibility.
~ Changed: EP1 western royal crown is now disabled on AI (still in barbershop) as it's in CFP as a western imperial crown (where it should be).
~ Changed: Iron Crown of Lombardy headgear replaced by CFP model.
~ Changed: Iron Crown of Lombardy artifact is now using CFP model.
~ Changed: Iron Crown of Lombardy assigned as per vanilla behavior (not assigned to kingdom of italy anymore).
~ Changed: Iron Crown of Lombardy artifact will have a proper icon now thanks to Atral. Will only affect artifacts from new games as they don't refresh.
~ Changed: Burmese characters will dress up using the indian pools as welll as the majapahit mod jam pool for more variety.
~ Fixed: CFP courts are now assigned based on "capital_county.kingdom" instead of "any_sub_realm_county" ("capital location there" instead of "having a vassal there").
~ Fixed: CFP fleets models are working again. They are assigned more widely because of an engine issue to read at former data.
~ Fixed: typos in Russian localization thanks to Kodeks!
~ Removed: deprecated accessory_genes for latin_royalty.

更新于:2022 年 2 月 8 日 上午 9:21

// Version 3.0 « Royal Court »

## New Accessories
~ Added: female Churburg plate armor.
~ Added: female Churburg plate legwear.
~ Added: female pixane mail collar.

## New Artifacts
~ Added: Bayeux tapestry artifact for William the Conqueror.
~ Added: Holy Lance of Longinus to Holy Roman Empire (1066 start).
~ Added: Joyeuse, sword of charlemagne - Lothaire II of Lotharingia (867) or Phillippe of France (1066).
~ Added: Krum of Bulgaria Skull Cup (987).
~ Added: Küre of Pechenegs Skull Cup (1066).
~ Added: Chess set artifact (10 will spawn randomly at game start).
~ Added: Kris dagger artifact.
~ Added: Ungraceful statue of Mary and Jesus artifact.
~ Added: Effigy of Mary artifact.
~ Added: Effigy of a Saint artifact.
~ Added: Norman kiteshield artifact.
~ Added: Norse roundshield artifact.

## Royal Courts
~ Added: Andalusian throne room, historical reproduction of Reception hall of Abd-ar-Rahman III in Cordoba thanks to Loutre!.
~ Added: Norman throne room, historical reproduction of the Norman Exchequer hall in Caen.
~ Added: Goidelic throne room for Irish and Gaelic characters (Norman throneroom grey variation).

## Furnitures
~ Added: Norman throne model.
~ Added: Norman bench model.
~ Added: Goidelic throne model.

## Events
~ Added: Bayeux tapestry can be obtained via an event chain that triggers when William (or another Norman) conquers England.
~ Added: Kris Dagger can be obtained via an event [REDACTED].
~ Added: Chess set can be obtained via an event [REDACTED].
~ Added: Catholic statutes can be obtained via an event [REDACTED].

## AI Usage
~ Added: Burmese spymasters will use a Kris dagger.
~ Removed: handler that extended the northern clothes usage as this is now supported by vanilla cultures. Slight differences with previous behaviour might appear.
~ Fixed: if you steal it and decide to wear it, Pope tiara model will change based on era.

## Expanded barbershop
~ Improved: new vanilla legwears are now available in the barbershop.
~ Fixed: Raw text in Fullscreen Barbershop custom CFP UI.
~ Fixed: compatiblity with Fullscreen Barbershop 1.5 update.

## Game rules
~ Added: new game rule to disable CFP Artifacts. They are ON by default.
~ Added: new game rule to disable CFP Events. They are ON by default.

## Backstage changes
~ Added: UI icons for new artifacts.
~ Added: Ungraceful statue of Mary and Jesus UI icon thanks to Atral!
~ Added: debug for new artifacts related events.
~ Improved: Andalusian throne room assigned to andalusian culture, any islamic characters in spain or any iberian characters in andalusia.
~ Improved: Norman throne room assigned to english and norman cultures (and their derivative in england).
~ Improved: Goidelic throne room assigned to goidelic heritage cultures.
~ Improved: Bayeux tapestry creation event is now setting the artifact's creation date and author properly.
~ Changed: for now, Bayeux tapestry can only be displayed if you have the norman court due to the size of the model. Alternative model will be introduced later.
~ Improved: artifacts modifiers should be more balanced compared to their vanilla equivalents.
~ Improved: Christian effigies won't give piety to non Christian characters anymore, only prestige.
~ Improved: checking for orthodox men of gods is now done via cfp_portrait_orthodox_clergy_beard trigger.
~ Improved: eastern world will use blue and brown chess set, western world will use red and black.
~ Improved: french fork beard textures.
~ Improved: general artifacts game balance review.
~ Improved: tweaked the artifacts spawning rate in cfp_yearly_random_on_action.
~ Improved: handling of cfp_portrait_wear_helmet_high_noble_trigger.
~ Improved: has_cultural_pillar logic to court rooms assignement triggers.
~ Improved: 3 balding hairstyles textures.
~ Improved: reworked bagatur warrior hairstyle texture.
~ Improved: reworked french fork beard shading and blendshapes.
~ Improved: reworked slavic warrior hairstyle and moustache textures.
~ Improved: reworked viking saga hero hairstyle texture.
~ Improved: reworked young steppe rider hairstyle texture.
~ Improved: usage of portrait_can_use_noble_headgear_trigger.
~ Improved: vanilla clothes retextures will be easier to maintain over time.
~ Changed: cfp_innovation_plate_armor_trigger is not limited to men anymore.
~ Fixed: pillbox 2 will display hairstyles.
~ Fixed: viking helmets will display hairstyles.
~ Fixed: westen_royalty and byzantine_imperial crowns merged with their ep1 counterparts. Now EP1 crowns will randomize among CFP options, not against them.
~ Fixed: CFP east african royal crown should spawn in priority over EP1 one (used for western and central africa).
~ Fixed: clipping on Venetian Doge's robe.
~ Fixed: models with more than 2 UV channels.
~ Fixed: UV issue on the slavic haircut.
~ Fixed: redefined mediterranean scene culture to exclude andalusians.
~ Fixed: redefined westerb scene culture to exclude normans and goidelics.
~ Fixed: random_yearly_playable_pulse thanks to Tobbzn and Stik'.
~ Removed: in-built artifact system and support towards previously released third party artifact mods.
~ Removed: temporarly disabled CFP late western legwear as they need to be refactored after new vanilla model [which now does the intended job meanwhile].

## Strings and translations
~ Improved: German translation to latest state thanks to DonRosmarin! Last update was a year ago.
~ Improved: Russian translation major proof-reading thanks to Kodeks!
~ Improved: Spanish translation thanks to zoosant el suevo!
~ Improved: Korean translation thanks to 티에!
~ Improved: artifacts and events proof-reading thanks to MarciTheGhoul, Marcus Aldenkercha, b_abbi and Atral!
~ Fixed: typo in german string.

## Royal court compatibility
~ Updated: African ethnicity on Royal Court standard.
~ Updated: accessories genes on Royal Court standard.
~ Updated: accessories variations on Royal Court standard.
~ Updated: barbershop on Royal Court standard.
~ Updated: clothes portrait_modifiers on Royal Court standard.
~ Updated: headgear portrait_modifiers on Royal Court standard.
~ Updated: beards modifiers on Royal Court standard.
~ Updated: cloaks modifiers on Royal Court standard.
~ Updated: clothing triggers on Royal Court standard.
~ Updated: asset files with shader = "portrait_hair" to royal court standard.
~ Updated: asset files with shader = "portrait_skin_face" to royal court standard.
~ Updated: asset files with shader = "portrait_attachment_pattern" to royal court standard.
~ Updated: manual indexes from misc accessory genes were discarded in Royal Court.

## Special thanks to...
Sparc, cybrxkhan and Stik' for their introduction and.or guidance in event coding.
Loutre for crunching to hit the deadline
Atral for his precious feedbacks

## Notes
- Edited vanilla files and classes are updated to help with compatilibity work : http://wiki.communityflavorpack.com/pages/vanilla-changes