Tabletop Simulator

Tabletop Simulator

Fresco - scripted
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更新:2022年8月22日 @ 3時34分

Bug fixes for three player games. Hat tip to Will for reporting them.

更新:2022年8月22日 @ 3時26分

更新:2021年9月20日 @ 3時03分

Updated the "Rules" in the notepad to reflect the changes to the mod's interface.

更新:2021年9月20日 @ 3時01分

Removed the "Hidden Zones" button, and changed the Set Market button to "Next Round". In the process, individual "Ready" tokens (from a Decrypto mod) have been implemented to reduce the player cooperation required to reveal the planned actions.

The hidden zones will be raised when the next round is started; they will be lowered when all players indicate they are ready. Code has also been put in place to prevent other players from flipping your token (so only the red player can flip the red ready token, etc.)

更新:2020年11月1日 @ 0時18分

- Replaced all Fresco tiles with fresh scans (for consistency, and to try to make the colours more distinguishable.)
- Money tokens are now stackable, for easy counting.

更新:2020年9月30日 @ 3時21分

- Updated six tiles to make their red more distinguishable from orange.
- Extend the planning board flipping to the standard game end condition (6 or fewer fresco tiles remaining)

This is now essentially done. Bug reports (especially with details of how to reproduce the issue) welcome.

更新:2020年9月27日 @ 0時27分

- Bischop's Favours module scripted
- Nuke the extraneous bags once the game has been set up.
- Clean up the locations to which tiles, apprentice locations, etc. are dealt to players so they're laid out neatly - even if all modules are used.
- Extend the planning board flipping to the portrait game end condition (final two portraits revealed)
- Scripted the "set market" action for the portrait module.
- Removed an extraneous snap point in the middle of the fresco. (Hat tip to RangaKoo for noting this issue.)
- Rearranged medico apprentice tile cheat sheets to not conflict with other modules' boards or pieces. (Hat tip to RangaKoo for noting this issue.)
- Removed the extra pawn.
- Move the bishop token to the centre fresco location after setup is done.

更新:2020年9月19日 @ 22時53分

- Medico module - "Set Market" and "Hidden Zones" actions (to set out potions and reveal the infected location, respectively)
- Fix the start game button to only start when three or four players are seated.
- "Set Market" will now automatically flip the players' planning boards when the final round is hit, based upon the rules for the Medico module. (the last location tile is drawn).

更新:2020年9月17日 @ 4時17分

Scripted the setup of the Medico module. Note that this module does not yet have actions scripted for the round end ("set market") and post-planning phase (for revealing the infected location).

更新:2020年9月12日 @ 20時59分

- Found and fixed a bug in the Glazier module (the set market button would work in three player games, but not properly in four player games.)
- Redirected all assets to my Steam cloud space, instead of relying on the imgur hosting used by earlier iterations of this module.
- Changed the bell tokens to be a deck of cards.
- Set Market now handles the bells module correctly.