Crusader Kings III

Crusader Kings III

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更新于:2023 年 2 月 3 日 下午 4:57

更新于:2023 年 2 月 3 日 下午 12:38

- Some clean up and various fixes

更新于:2023 年 2 月 3 日 下午 12:31

更新于:2023 年 2 月 2 日 下午 6:19

- Removed an un-needed culture pillar file so it doesn't cause compatibility issues

更新于:2023 年 2 月 2 日 下午 4:38

- Added title history and characters for the Stavelot Abbey.

更新于:2023 年 2 月 2 日 下午 2:39

- Changed the 867 Iberia cultural setup (specifically Mozarabs) to better match the current version of CE

- Various new Metropolis' (Burges) added

- Fixed a CoW3 bug that replaced later temple holdings with Celtic standing stones for Catholics

更新于:2023 年 2 月 2 日 上午 12:32

- Fixed 3 cities walls going into the sea

- Changed al-Hasa to be a burge at 990 instead of 1066.

更新于:2023 年 2 月 1 日 下午 8:52

**This update will partly break your saves. Use the stable version that's been updated to continue an old save**
-- Stable version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2917051359 --


-- More Cultural Names will crash the game until it updates so don't use it till then --


If things look at all odd after the update open the launcher and re-sub to the mod and compatches that were updated to force Steam to update


- CoW3 version updated to current version. The graphics submod is integrated as well so it's not need nor should Holding Sprawl be subbed to either. Let me know of other cities that should be the initial Metropolis level (Burges) at various bookmarks. You'll know if a city is a Metropolis if it has large walls around it.

- Res Republica updated to current version

- Integrated (most) of the provinces from the abandoned Belgica Magnifica mod. No I will not integrate every abandoned mod that touches the map

- Fixed map terrain issues

- Various bugs fixed that were reported to me

- Other things I probably forgot

更新于:2023 年 1 月 23 日 上午 10:50

- Modified a vanilla script for a Sicily decision

更新于:2023 年 1 月 21 日 下午 7:37

- Some small changes to a few files to work with the CE and EPE updates