Cities: Skylines

Cities: Skylines

Parklife Paths as Roads
Viser 1–10 av 11 bidrag
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Oppdatering: 19. des. 2020 @ 3.24

updated needed DLC for the Campus Park Roads (DLC-Free)

Oppdatering: 18. okt. 2020 @ 7.24

removed gravel dust on campus 1way road

Oppdatering: 3. okt. 2020 @ 15.07

Optomized Transition Node LOD

Oppdatering: 17. sep. 2020 @ 12.59

corrected lane vertical offsets. CIMs and Vehicles will now be on the correct height.

Oppdatering: 9. sep. 2020 @ 6.20

Corrected the black gap at transitions to normal roads for the Natural Path. Thanks to BlueHawk for the part he did and clus for the final solution!

Oppdatering: 3. sep. 2020 @ 11.08

just removed a preview asset for the Park-Gates and additional pathes ;)

Oppdatering: 3. sep. 2020 @ 10.53

• Added lights to elevated & bridge version
• Added Railway crossings on ground level
• Changed texture & mesh 'campus' path as previous mesh needed Campus DLC
• Changed lights on 'campus' path as previous lights needed Campus DLC
• added new thumbnails
• Corrected a blue clipping at some Nodes
• Covered a small black gap with planted bollards
• remove gravel road dust on non gravel roads
• optimized positions of lights
• prepared everything for gateless park entrances with the Parklife Pathes as Roads (can be released soon I hope :D)

Oppdatering: 3. sep. 2020 @ 10.51

Oppdatering: 3. sep. 2020 @ 10.50

Oppdatering: 29. aug. 2020 @ 5.14

I've done an error regarding to the naming. I corrected it now. As the old name is still available it should not cause any loading issues. But it might be some Bridged/Elevations look not same as the used road. I'm sorry for this fault.