Project Zomboid
Bow and Arrow
Εμφάνιση 1-10 από 88 καταχωρίσεις
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Ενημέρωση: 27 Σεπ στις 11:52

Added nil checks for an arrow's square and cell (Thanks to Reifel). Bugs like that can give you the red box with numbers and massive log file. Added Polish translations (Thanks anon).

Ενημέρωση: 29 Δεκ 2024 στις 6:36

Patched a bug so that instead of the mod breaking the archer says "Oof". Thanks, person who found the cause of this bug.
Added Ukranian, Russian, and Chinese translations.
Refactored the aiming system slightly to make it clearer how to add gamepad support.

Ενημέρωση: 26 Μαρ 2024 στις 12:01

Commented out some code. It should show a red error message if a mod for this mod tries to access item data moved from Client to Shared. This may be better than the mod seeming to load correctly, but not working.

Ενημέρωση: 26 Μαρ 2024 στις 11:56

Fixed a patch for a weapon modifiers mod. Moved item information from Client to Shared.

Ενημέρωση: 11 Φεβ 2024 στις 8:36

Added nil checks to a line to avoid an error with a mod. Got the feeling like something was forgotten but submitted updated mod anyway.

Ενημέρωση: 3 Φεβ 2024 στις 17:36

Fixed glitched attempt at compabilility with Nihilist Silencers. Added items from this mod to Weapon Modifiers' list of excempt items. Fixed not being able to put feather fletchings on arrows. Addded a nil check to something. Didn't add controller support.

Ενημέρωση: 1 Ιαν 2024 στις 14:01

Undisabled a function. Added Ukranian and Spanish translations.

Ενημέρωση: 1 Ιαν 2024 στις 13:36

It was broken for someone, better investigate

Ενημέρωση: 1 Ιαν 2024 στις 12:19

Made arrow shaft of wood translatable like other names. Added a patch for a silence mod. Started adding alternative drawing before stopping. Crudely added feather fletchings that appear automatically on cutting a bird into smaller pieces. Made it easier to add items to this mod. Added French translation.

Ενημέρωση: 11 Απρ 2023 στις 13:16

Added comments to code. Changed // to /* and */ in recipes. Added a tooltip to tell you how to assemble arrows. I might have forgotten at least one easily implemented idea.