Horizon's Gate

Horizon's Gate

[Deprecated] P-Toolbox
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Uppdatering: 15 feb, 2022 @ 13:02

- updated misc weapons

Uppdatering: 14 feb, 2022 @ 13:06

- updated misc weapons

Uppdatering: 13 feb, 2022 @ 17:09

~ unstable
- updated misc weapons

i have no idea what i changed :D

Uppdatering: 31 dec, 2021 @ 0:03

-- moved some SFX to Songlord
>> other stuff probably

Uppdatering: 17 dec, 2021 @ 3:27

Changes:
++ Added Spyce stuff (EAW)
++ life, bone, and corpryst consumables (dont hit your corpryst with your hammer i swear)
++ Cinnamon, Laurel, Fennel
++ corresponding AVs and actions
>> Fixed Bleed not working properly
>> Changed values for some status effects so that they wouldn't count as a negative status effect despite supposedly not being one. Will later apply to affected standalone classes later.
++ Added a sniff and crunch sfx
++ Added two songs that sit there and take up memory space :^( (I forgot to remove them)

~~ Moved Files around... again.

Uppdatering: 26 nov, 2021 @ 16:43

>> Removed/Added some formulas
>> Fixed bleed icon
>> other stuff

Uppdatering: 24 nov, 2021 @ 2:18

>> Fix theCrown icon status effect
>> Changes to Crown status effect: Now reduces damage taken by 50% (was 90%). Heal multiplier kept the same. Make enemies have a 999999x preference in beating you to death.
>> Moved Entrust and Rain SFX to Dual Templar

Uppdatering: 21 nov, 2021 @ 15:39

>> Added some Reeve dialog for some journal entries including all Misc Weapons (not fully tested yet, but will port over to Misc Weapons when I make sure they all work)

Uppdatering: 16 nov, 2021 @ 22:57

++ >> stuff

Uppdatering: 14 nov, 2021 @ 1:49

Changes:
++ added brun_courage actorValue
>> arbitrarily gave PhysAtk, MagAtk, PhyDef, MagDef, PhysEva, MagEva stat upgrade cost values so that you can actually upgrade them via class stat points (if class allows for it).
~~ Other stuff I forgot about idk