Horizon's Gate

Horizon's Gate

[Deprecated] P-Toolbox
Viser 1–10 av 69 bidrag
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Oppdatering: 15. feb. 2022 @ 13.02

- updated misc weapons

Oppdatering: 14. feb. 2022 @ 13.06

- updated misc weapons

Oppdatering: 13. feb. 2022 @ 17.09

~ unstable
- updated misc weapons

i have no idea what i changed :D

Oppdatering: 31. des. 2021 @ 0.03

-- moved some SFX to Songlord
>> other stuff probably

Oppdatering: 17. des. 2021 @ 3.27

Changes:
++ Added Spyce stuff (EAW)
++ life, bone, and corpryst consumables (dont hit your corpryst with your hammer i swear)
++ Cinnamon, Laurel, Fennel
++ corresponding AVs and actions
>> Fixed Bleed not working properly
>> Changed values for some status effects so that they wouldn't count as a negative status effect despite supposedly not being one. Will later apply to affected standalone classes later.
++ Added a sniff and crunch sfx
++ Added two songs that sit there and take up memory space :^( (I forgot to remove them)

~~ Moved Files around... again.

Oppdatering: 26. nov. 2021 @ 16.43

>> Removed/Added some formulas
>> Fixed bleed icon
>> other stuff

Oppdatering: 24. nov. 2021 @ 2.18

>> Fix theCrown icon status effect
>> Changes to Crown status effect: Now reduces damage taken by 50% (was 90%). Heal multiplier kept the same. Make enemies have a 999999x preference in beating you to death.
>> Moved Entrust and Rain SFX to Dual Templar

Oppdatering: 21. nov. 2021 @ 15.39

>> Added some Reeve dialog for some journal entries including all Misc Weapons (not fully tested yet, but will port over to Misc Weapons when I make sure they all work)

Oppdatering: 16. nov. 2021 @ 22.57

++ >> stuff

Oppdatering: 14. nov. 2021 @ 1.49

Changes:
++ added brun_courage actorValue
>> arbitrarily gave PhysAtk, MagAtk, PhyDef, MagDef, PhysEva, MagEva stat upgrade cost values so that you can actually upgrade them via class stat points (if class allows for it).
~~ Other stuff I forgot about idk