RimWorld
MorrowRim - Orsimer Factions [1.2]
Exibindo entradas 1–9 de 9
Atualização: 21/jan./2021 às 21:12

  • Added support for the newly added welwa, adding it to raid lists.
  • Renamed chieftain weapons and redone description to match special weapons from Dunmer Faction Medieval Edition.
  • Added new VE Achievement background

Atualização: 29/dez./2020 às 20:12

  • Updated faction icon using AI

Atualização: 30/nov./2020 às 13:48

Moved an achievement from this mod to Race.

Atualização: 17/nov./2020 às 20:10

  • Added support for Vanilla Achievements Expanded, with four achievements.
  • Retextured volendrung and umbra.
  • Added scourge as a third chieftain weapon.
  • Modified chieftain weapon money to decrease the chance of spawning with on of the three special weapons.

Atualização: 27/ago./2020 às 17:20

Fixed file structure for version dependent defs.

Atualização: 27/ago./2020 às 17:10

Added support for orichalcum, armour will now be made from it.
Added support for totems. All orsimer have a chance of generating with one.
Beserkers will generate with a totem of wroth.
Heavy archers will generate with a totem of fury.
Orsimer clothing will now generate out of specifically chosen stuff.

Atualização: 19/ago./2020 às 16:05

Orsimer heavy archers will now spawn with Orsimer greatbows.

Atualização: 19/ago./2020 às 15:19

Orsimer beserkers, heavy archers and chieftains will now spawn with Orsimer full helmets.
Orsimer beserkers can now spawn with dual weapons.

Atualização: 17/ago./2020 às 17:09

[Auto-generated text]: Initial upload.