Caves of Qud
WM Extended Mutations [Stable Edition]
Mostrando 71-80 de 110 aportaciones
< 1 ... 6  7  8  9  10  11 >
Actualización: 22 MAY 2022 a las 19:59

- Psychbrachiomancy should have proper hand slots now.

Actualización: 17 MAY 2022 a las 7:40

CAHnges -

- Refactored ability uses, fixing seeral abilities that weren't firing properly, I.E PsychoPleth

- Various Mutation Descriptions have been slightly updated to match their actual values.

- Implemented more values to make sure crafted Psychomaterialus weapons and gear have no value.

- Various bug fixes.

Actualización: 8 MAY 2022 a las 9:00

[Fixed description of Sciophasia to match current build.]

Actualización: 6 MAY 2022 a las 10:39

- Fixed reform for Gills.
- Edited some other properties to reduce error on boot

Actualización: 4 ABR 2022 a las 4:40

Actualización: 18 FEB 2022 a las 10:56

[Updated for compatibility with newest update]

Actualización: 15 DIC 2021 a las 16:19

[fixed logic error causing submerge to be broken in the gills mutation.]

Actualización: 14 DIC 2021 a las 16:17

[made it so that you can no longer access the worldmap as long as you have the darkening status effect.]
[Reduced the volume on the hydropartum mutation to 0.1]

Actualización: 14 DIC 2021 a las 9:20

[Umbrameum can no longer self-cast while on the overmap. The duration of black-out have been modified to be shorter.
[Several volume issues had been tweaka nd are hopefully more quiet.]

Actualización: 27 NOV 2021 a las 11:03