Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVILIZATION VI: CITY LIGHTS
Visar 11–20 av 29 poster
< 1  2  3 >
Uppdatering: 5 apr, 2021 @ 17:39

Fourth Update for City Lights. See changleog here:

https://docs.google.com/document/d/12rk2graQre2MC9ZTqp0ApnQn1biw6by2bj_q5IJRgc4/edit?usp=sharing

Uppdatering: 17 jan, 2021 @ 19:43

Uppdatering: 17 jan, 2021 @ 19:39

minor bug fix affecting Multiplayer config

Uppdatering: 17 jan, 2021 @ 15:18

Third major content update now available.

See link in the top of the description for documentation and changlog!

Uppdatering: 27 nov, 2020 @ 12:15

-Minor bug fix for the Multiplayer game mod setting. Fix will hopefully help with De-sync issues.

Uppdatering: 2 nov, 2020 @ 23:31

SECOND PASS UPDATE Now Available. Link to change log is in the description:

https://docs.google.com/document/d/1stFKizrubT_VvTAje_L5im7cwXULh7OEzpnsRH4qGX8/edit?usp=sharing

Uppdatering: 3 okt, 2020 @ 18:41

Minor bug fixes
- Fixed an issue with city states building dummy buildings.
- Fixed the France historic moments not popping up
- Updated unecessary imrpovement flag

Uppdatering: 28 sep, 2020 @ 16:19

-Minor fix to text inconsistency in Borough cost

Uppdatering: 28 sep, 2020 @ 10:57

TITAN OF INDUSTRY CONTENT UPDATE!

Lots of new content and changes introduced in this patch, see below for details:

https://docs.google.com/document/d/1G_tRXNazunigiy8tUqCiWeEtKaygbDNcFL307DIz9co/edit?usp=sharing

Uppdatering: 21 aug, 2020 @ 13:34

Minor update to help with Sui genesis Compatability