DayZ
Unofficial Expansion Fixes
Viser 41–50 av 51 bidrag
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Oppdatering: 23. sep. 2020 @ 7.33

- Removed obsolete slots fix
- Made FixVehiclePositions a separate mod

Oppdatering: 11. sep. 2020 @ 19.47

- Fix helis sporadically getting sucked through floors (especially Merlin)
- Fix Merlin spawning flipped or on the side (although it can still spawn a hundred meters from intended location)

Oppdatering: 9. sep. 2020 @ 17.25

- Fix Expansion compatibility with any mod that uses custom shoulder slots (Shoulder1-24)

Oppdatering: 8. sep. 2020 @ 14.52

- Fix gunrack slots not being shown

Oppdatering: 1. sep. 2020 @ 4.53

- Remove obsolete Expansion fix for infinite recursion and attachment categories container
- Fix opened safes not showing inventory after server restart until closed and opened again

Oppdatering: 21. aug. 2020 @ 19.02

- Fix markers.bin growing indefinitely due to duplicates

Oppdatering: 21. aug. 2020 @ 4.37

- Add new fixes for minor issues in current stable, remove obsolete fixes altogether, keep vehicle position/heli flip fix

Oppdatering: 20. aug. 2020 @ 6.04

- Add preprocessor directives so obsolete fixes will automatically be disabled when the upcoming Expansion update is released

Oppdatering: 3. aug. 2020 @ 6.34

- Unfuck ExpansionDismantleFix config so it works with -dologs (gotta love side effects xD)

Oppdatering: 2. aug. 2020 @ 13.56

- Set publishedid in meta