Arma 3
S & S
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Actualización: 19 OCT 2022 a las 12:22 a. m.

~ Updated: modelsides for base classes to allow uniforms being used by all factions
~ Fixed: shadow LOD on ARVN ruck prc antennae

Actualización: 30 AGO 2022 a las 2:57 a. m.

~ Fixed: poncho roll suspenders
~ Added: Editor-properties rank customisation
~ Added: ARVN ruck with PRCs
~ Added: SF vest variants with cut-off M79, XM28 gasbag, and WP, and few more
~ Credits to TheDUDE for supplying M79 and WP grenade models (:

Actualización: 18 AGO 2022 a las 3:55 p. m.

~ removed duplicate keys

Actualización: 18 AGO 2022 a las 1:03 p. m.

~ Fixed random misplaced shaodw lod on belt_56_frag.p3d

Actualización: 18 AGO 2022 a las 7:44 a. m.

~ updated: keys.

Actualización: 18 AGO 2022 a las 6:05 a. m.

~ added M1965 Veldjas
~ added m1951 field caps
~ added NVA/PAVN pith helmets by jaza/FemJamie
~ Updated selections for most M56 gear, vests, and rearpacks (should be easier to retexture now)
~ Updated SF webbing now have unmarked webgear
~ Updated ARVN uniform models
~ might have done some other fixes which i forgot about lol

Actualización: 23 MAR 2022 a las 9:02 a. m.

- added commando pullovers
- added casual sweaters
- added cut-fingers nomex gloves (glasses slot)

Actualización: 9 MAR 2022 a las 4:04 p. m.

- adjusted facewear randomisation values
- adjusted allowedfacewear values on certain headgear
- adjusted identitytypes

Actualización: 18 FEB 2022 a las 12:59 p. m.

- fixed rigging issues on m56 gear over 3/4 collar vest
- added casual clothing (flannels, jeans)
- added Dutch web gear (1952-58 pattern velduitrusting, mixed with other gear, i am no expert on this iirc this setup is used since 60s - 80s)

Actualización: 1 DIC 2021 a las 7:12 a. m.

- fixed broken rigging on french rollsleeve uniforms
- updated and fixed several broken new wave expansion assets (such as missing proxies and hand texure issues)
- several non-functioning editor units set to hidden